Add missing set texture for depth stencil blit

Mostly fixes Sonic Frontiers & Link’s Awakening
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Isaac Marovitz 2024-09-05 20:18:38 +02:00
parent 252fd678fc
commit f5cb7e0f67
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1 changed files with 3 additions and 0 deletions

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@ -474,6 +474,9 @@ namespace Ryujinx.Graphics.Metal
private void BlitDepthStencilDraw(Texture src, bool isDepth)
{
// TODO: Check this https://github.com/Ryujinx/Ryujinx/pull/5003/
_pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, src, _samplerNearest);
string debugGroupName;
if (isDepth)