diff --git a/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs b/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs index baa3c8728..97abd93e3 100644 --- a/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs +++ b/src/Ryujinx.Graphics.Metal/EncoderStateManager.cs @@ -464,7 +464,7 @@ namespace Ryujinx.Graphics.Metal } } - // Inline Update + // Inline update if (_pipeline.CurrentEncoderType == EncoderType.Render && _pipeline.CurrentEncoder != null) { var renderCommandEncoder = new MTLRenderCommandEncoder(_pipeline.CurrentEncoder.Value); @@ -491,7 +491,7 @@ namespace Ryujinx.Graphics.Metal } } - // Inline Update + // Inline update if (_pipeline.CurrentEncoderType == EncoderType.Render && _pipeline.CurrentEncoder != null) { var renderCommandEncoder = new MTLRenderCommandEncoder(_pipeline.CurrentEncoder.Value); @@ -504,7 +504,7 @@ namespace Ryujinx.Graphics.Metal { _currentState.CullMode = enable ? face.Convert() : MTLCullMode.None; - // Inline Update + // Inline update if (_pipeline.CurrentEncoderType == EncoderType.Render && _pipeline.CurrentEncoder != null) { var renderCommandEncoder = new MTLRenderCommandEncoder(_pipeline.CurrentEncoder.Value); @@ -517,7 +517,7 @@ namespace Ryujinx.Graphics.Metal { _currentState.Winding = frontFace.Convert(); - // Inline Update + // Inline update if (_pipeline.CurrentEncoderType == EncoderType.Render && _pipeline.CurrentEncoder != null) { var renderCommandEncoder = new MTLRenderCommandEncoder(_pipeline.CurrentEncoder.Value);