Ability to hide file types in Game List (#4555)

* Added HiddenFileTypes to config state, and check to file enumeration

* Added hiddenfiletypes checkboxes to the UI

* Added Ava version of HiddenFileTypes

* Inverted Hide to Show with file types, minor formatting

* all variables with a reference to 'hidden' is now 'shown'

* one more variable name changed

* review feedback

* added FileTypes extension methof to get the correlating config value

* moved extension method to new folder and file in Ryujinx.Ui.Common

* added default case for ToggleFileType

* changed exception type to OutOfRangeException
This commit is contained in:
NitroTears 2023-04-16 11:03:35 +10:00 committed by GitHub
parent 5c89e22bb9
commit c5258cf082
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 321 additions and 5 deletions

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@ -429,6 +429,7 @@
"DlcManagerEnableAllButton": "Enable All", "DlcManagerEnableAllButton": "Enable All",
"DlcManagerDisableAllButton": "Disable All", "DlcManagerDisableAllButton": "Disable All",
"MenuBarOptionsChangeLanguage": "Change Language", "MenuBarOptionsChangeLanguage": "Change Language",
"MenuBarShowFileTypes": "Show File Types",
"CommonSort": "Sort", "CommonSort": "Sort",
"CommonShowNames": "Show Names", "CommonShowNames": "Show Names",
"CommonFavorite": "Favorite", "CommonFavorite": "Favorite",

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@ -1336,6 +1336,23 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public void ToggleFileType(string fileType)
{
_ = fileType switch
{
"NSP" => ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NSP,
"PFS0" => ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.PFS0,
"XCI" => ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.XCI,
"NCA" => ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NCA,
"NRO" => ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NRO,
"NSO" => ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value = !ConfigurationState.Instance.Ui.ShownFileTypes.NSO,
_ => throw new ArgumentOutOfRangeException(fileType),
};
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
LoadApplications();
}
public async void ManageProfiles() public async void ManageProfiles()
{ {
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient); await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);

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@ -78,6 +78,7 @@
</MenuItem> </MenuItem>
<Separator /> <Separator />
<MenuItem Name="ChangeLanguageMenuItem" Header="{locale:Locale MenuBarOptionsChangeLanguage}" /> <MenuItem Name="ChangeLanguageMenuItem" Header="{locale:Locale MenuBarOptionsChangeLanguage}" />
<MenuItem Name="ToggleFileTypesMenuItem" Header="{locale:Locale MenuBarShowFileTypes}" />
<Separator /> <Separator />
<MenuItem <MenuItem
Click="OpenSettings" Click="OpenSettings"

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@ -11,6 +11,8 @@ using Ryujinx.Common;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS;
using Ryujinx.Modules; using Ryujinx.Modules;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper; using Ryujinx.Ui.Common.Helper;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@ -29,6 +31,30 @@ namespace Ryujinx.Ava.UI.Views.Main
{ {
InitializeComponent(); InitializeComponent();
ToggleFileTypesMenuItem.Items = GenerateToggleFileTypeItems();
ChangeLanguageMenuItem.Items = GenerateLanguageMenuItems();
}
private CheckBox[] GenerateToggleFileTypeItems()
{
List<CheckBox> checkBoxes = new();
foreach (var item in Enum.GetValues(typeof (FileTypes)))
{
string fileName = Enum.GetName(typeof (FileTypes), item);
checkBoxes.Add(new CheckBox()
{
Content = $".{fileName}",
IsChecked = ((FileTypes)item).GetConfigValue(ConfigurationState.Instance.Ui.ShownFileTypes),
Command = MiniCommand.Create(() => ViewModel.ToggleFileType(fileName))
});
}
return checkBoxes.ToArray();
}
private MenuItem[] GenerateLanguageMenuItems()
{
List<MenuItem> menuItems = new(); List<MenuItem> menuItems = new();
string localePath = "Ryujinx.Ava/Assets/Locales"; string localePath = "Ryujinx.Ava/Assets/Locales";
@ -61,7 +87,7 @@ namespace Ryujinx.Ava.UI.Views.Main
menuItems.Add(menuItem); menuItems.Add(menuItem);
} }
ChangeLanguageMenuItem.Items = menuItems.ToArray(); return menuItems.ToArray();
} }
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e) protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)

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@ -14,9 +14,11 @@ using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Npdm; using Ryujinx.HLE.Loaders.Npdm;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Configuration.System; using Ryujinx.Ui.Common.Configuration.System;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
@ -109,7 +111,18 @@ namespace Ryujinx.Ui.App.Common
try try
{ {
foreach (string app in Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories)) IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories).Where(file =>
{
return
(Path.GetExtension(file).ToLower() is ".nsp" && ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value) ||
(Path.GetExtension(file).ToLower() is ".pfs0" && ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value) ||
(Path.GetExtension(file).ToLower() is ".xci" && ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value) ||
(Path.GetExtension(file).ToLower() is ".nca" && ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value) ||
(Path.GetExtension(file).ToLower() is ".nro" && ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value) ||
(Path.GetExtension(file).ToLower() is ".nso" && ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value);
});
foreach (string app in files)
{ {
if (_cancellationToken.Token.IsCancellationRequested) if (_cancellationToken.Token.IsCancellationRequested)
{ {

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@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration
/// <summary> /// <summary>
/// The current version of the file format /// The current version of the file format
/// </summary> /// </summary>
public const int CurrentVersion = 44; public const int CurrentVersion = 45;
/// <summary> /// <summary>
/// Version of the configuration file format /// Version of the configuration file format
@ -246,6 +246,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary> /// </summary>
public List<string> GameDirs { get; set; } public List<string> GameDirs { get; set; }
/// <summary>
/// A list of file types to be hidden in the games List
/// </summary>
public ShownFileTypes ShownFileTypes { get; set; }
/// <summary> /// <summary>
/// Language Code for the UI /// Language Code for the UI
/// </summary> /// </summary>

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@ -60,6 +60,29 @@ namespace Ryujinx.Ui.Common.Configuration
} }
} }
/// <summary>
/// Used to toggle which file types are shown in the UI
/// </summary>
public class ShownFileTypeSettings
{
public ReactiveObject<bool> NSP { get; private set; }
public ReactiveObject<bool> PFS0 { get; private set; }
public ReactiveObject<bool> XCI { get; private set; }
public ReactiveObject<bool> NCA { get; private set; }
public ReactiveObject<bool> NRO { get; private set; }
public ReactiveObject<bool> NSO { get; private set; }
public ShownFileTypeSettings()
{
NSP = new ReactiveObject<bool>();
PFS0 = new ReactiveObject<bool>();
XCI = new ReactiveObject<bool>();
NCA = new ReactiveObject<bool>();
NRO = new ReactiveObject<bool>();
NSO = new ReactiveObject<bool>();
}
}
/// <summary> /// <summary>
/// Used to toggle columns in the GUI /// Used to toggle columns in the GUI
/// </summary> /// </summary>
@ -75,6 +98,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary> /// </summary>
public ReactiveObject<List<string>> GameDirs { get; private set; } public ReactiveObject<List<string>> GameDirs { get; private set; }
/// <summary>
/// A list of file types to be hidden in the games List
/// </summary>
public ShownFileTypeSettings ShownFileTypes { get; private set; }
/// <summary> /// <summary>
/// Language Code for the UI /// Language Code for the UI
/// </summary> /// </summary>
@ -135,6 +163,7 @@ namespace Ryujinx.Ui.Common.Configuration
GuiColumns = new Columns(); GuiColumns = new Columns();
ColumnSort = new ColumnSortSettings(); ColumnSort = new ColumnSortSettings();
GameDirs = new ReactiveObject<List<string>>(); GameDirs = new ReactiveObject<List<string>>();
ShownFileTypes = new ShownFileTypeSettings();
EnableCustomTheme = new ReactiveObject<bool>(); EnableCustomTheme = new ReactiveObject<bool>();
CustomThemePath = new ReactiveObject<string>(); CustomThemePath = new ReactiveObject<string>();
BaseStyle = new ReactiveObject<string>(); BaseStyle = new ReactiveObject<string>();
@ -618,6 +647,15 @@ namespace Ryujinx.Ui.Common.Configuration
SortAscending = Ui.ColumnSort.SortAscending SortAscending = Ui.ColumnSort.SortAscending
}, },
GameDirs = Ui.GameDirs, GameDirs = Ui.GameDirs,
ShownFileTypes = new ShownFileTypes
{
NSP = Ui.ShownFileTypes.NSP,
PFS0 = Ui.ShownFileTypes.PFS0,
XCI = Ui.ShownFileTypes.XCI,
NCA = Ui.ShownFileTypes.NCA,
NRO = Ui.ShownFileTypes.NRO,
NSO = Ui.ShownFileTypes.NSO,
},
LanguageCode = Ui.LanguageCode, LanguageCode = Ui.LanguageCode,
EnableCustomTheme = Ui.EnableCustomTheme, EnableCustomTheme = Ui.EnableCustomTheme,
CustomThemePath = Ui.CustomThemePath, CustomThemePath = Ui.CustomThemePath,
@ -702,7 +740,13 @@ namespace Ryujinx.Ui.Common.Configuration
Ui.ColumnSort.SortColumnId.Value = 0; Ui.ColumnSort.SortColumnId.Value = 0;
Ui.ColumnSort.SortAscending.Value = false; Ui.ColumnSort.SortAscending.Value = false;
Ui.GameDirs.Value = new List<string>(); Ui.GameDirs.Value = new List<string>();
Ui.EnableCustomTheme.Value = false; Ui.ShownFileTypes.NSP.Value = true;
Ui.ShownFileTypes.PFS0.Value = true;
Ui.ShownFileTypes.XCI.Value = true;
Ui.ShownFileTypes.NCA.Value = true;
Ui.ShownFileTypes.NRO.Value = true;
Ui.ShownFileTypes.NSO.Value = true;
Ui.EnableCustomTheme.Value = true;
Ui.LanguageCode.Value = "en_US"; Ui.LanguageCode.Value = "en_US";
Ui.CustomThemePath.Value = ""; Ui.CustomThemePath.Value = "";
Ui.BaseStyle.Value = "Dark"; Ui.BaseStyle.Value = "Dark";
@ -1238,7 +1282,7 @@ namespace Ryujinx.Ui.Common.Configuration
if (configurationFileFormat.Version < 44) if (configurationFileFormat.Version < 44)
{ {
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42."); Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 44.");
configurationFileFormat.AntiAliasing = AntiAliasing.None; configurationFileFormat.AntiAliasing = AntiAliasing.None;
configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear; configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear;
@ -1247,6 +1291,23 @@ namespace Ryujinx.Ui.Common.Configuration
configurationFileUpdated = true; configurationFileUpdated = true;
} }
if (configurationFileFormat.Version < 45)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45.");
configurationFileFormat.ShownFileTypes = new ShownFileTypes
{
NSP = true,
PFS0 = true,
XCI = true,
NCA = true,
NRO = true,
NSO = true
};
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog; Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale; Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@ -1305,6 +1366,12 @@ namespace Ryujinx.Ui.Common.Configuration
Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId; Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending; Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
Ui.GameDirs.Value = configurationFileFormat.GameDirs; Ui.GameDirs.Value = configurationFileFormat.GameDirs;
Ui.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
Ui.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
Ui.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
Ui.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
Ui.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
Ui.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme; Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
Ui.LanguageCode.Value = configurationFileFormat.LanguageCode; Ui.LanguageCode.Value = configurationFileFormat.LanguageCode;
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath; Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;

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@ -0,0 +1,12 @@
namespace Ryujinx.Ui.Common
{
public enum FileTypes
{
NSP,
PFS0,
XCI,
NCA,
NRO,
NSO
}
}

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@ -0,0 +1,12 @@
namespace Ryujinx.Ui.Common.Configuration.Ui
{
public struct ShownFileTypes
{
public bool NSP { get; set; }
public bool PFS0 { get; set; }
public bool XCI { get; set; }
public bool NCA { get; set; }
public bool NRO { get; set; }
public bool NSO { get; set; }
}
}

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@ -0,0 +1,25 @@
using System;
using static Ryujinx.Ui.Common.Configuration.ConfigurationState.UiSection;
namespace Ryujinx.Ui.Common
{
public static class FileTypesExtensions
{
/// <summary>
/// Gets the current <see cref="ShownFileTypeSettings"/> value for the correlating FileType name.
/// </summary>
/// <param name="type">The name of the <see cref="ShownFileTypeSettings"/> parameter to get the value of.</param>
/// <param name="config">The config instance to get the value from.</param>
/// <returns>The current value of the setting. Value is <see langword="true"/> if the file type is the be shown on the games list, <see langword="false"/> otherwise.</returns>
public static bool GetConfigValue(this FileTypes type, ShownFileTypeSettings config) => type switch
{
FileTypes.NSP => config.NSP.Value,
FileTypes.PFS0 => config.PFS0.Value,
FileTypes.XCI => config.XCI.Value,
FileTypes.NCA => config.NCA.Value,
FileTypes.NRO => config.NRO.Value,
FileTypes.NSO => config.NSO.Value,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
}

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@ -119,6 +119,12 @@ namespace Ryujinx.Ui
[GUI] CheckMenuItem _fileExtToggle; [GUI] CheckMenuItem _fileExtToggle;
[GUI] CheckMenuItem _pathToggle; [GUI] CheckMenuItem _pathToggle;
[GUI] CheckMenuItem _fileSizeToggle; [GUI] CheckMenuItem _fileSizeToggle;
[GUI] CheckMenuItem _nspShown;
[GUI] CheckMenuItem _pfs0Shown;
[GUI] CheckMenuItem _xciShown;
[GUI] CheckMenuItem _ncaShown;
[GUI] CheckMenuItem _nroShown;
[GUI] CheckMenuItem _nsoShown;
[GUI] Label _gpuBackend; [GUI] Label _gpuBackend;
[GUI] Label _dockedMode; [GUI] Label _dockedMode;
[GUI] Label _aspectRatio; [GUI] Label _aspectRatio;
@ -220,6 +226,20 @@ namespace Ryujinx.Ui
_pauseEmulation.Sensitive = false; _pauseEmulation.Sensitive = false;
_resumeEmulation.Sensitive = false; _resumeEmulation.Sensitive = false;
_nspShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value;
_pfs0Shown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value;
_xciShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value;
_ncaShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value;
_nroShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value;
_nsoShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value;
_nspShown.Toggled += NSP_Shown_Toggled;
_pfs0Shown.Toggled += PFS0_Shown_Toggled;
_xciShown.Toggled += XCI_Shown_Toggled;
_ncaShown.Toggled += NCA_Shown_Toggled;
_nroShown.Toggled += NRO_Shown_Toggled;
_nsoShown.Toggled += NSO_Shown_Toggled;
_fileTypesSubMenu.Visible = FileAssociationHelper.IsTypeAssociationSupported; _fileTypesSubMenu.Visible = FileAssociationHelper.IsTypeAssociationSupported;
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true; if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
@ -1757,6 +1777,54 @@ namespace Ryujinx.Ui
UpdateColumns(); UpdateColumns();
} }
private void NSP_Shown_Toggled(object sender, EventArgs args)
{
ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value = _nspShown.Active;
SaveConfig();
UpdateGameTable();
}
private void PFS0_Shown_Toggled(object sender, EventArgs args)
{
ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value = _pfs0Shown.Active;
SaveConfig();
UpdateGameTable();
}
private void XCI_Shown_Toggled (object sender, EventArgs args)
{
ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value = _xciShown.Active;
SaveConfig();
UpdateGameTable();
}
private void NCA_Shown_Toggled (object sender, EventArgs args)
{
ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value = _ncaShown.Active;
SaveConfig();
UpdateGameTable();
}
private void NRO_Shown_Toggled (object sender, EventArgs args)
{
ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value = _nroShown.Active;
SaveConfig();
UpdateGameTable();
}
private void NSO_Shown_Toggled (object sender, EventArgs args)
{
ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value = _nsoShown.Active;
SaveConfig();
UpdateGameTable();
}
private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args) private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
{ {
UpdateGameTable(); UpdateGameTable();

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@ -262,6 +262,75 @@
</child> </child>
</object> </object>
</child> </child>
<child>
<object class="GtkMenuItem" id="ShownFileTypes">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Select which file types to show</property>
<property name="label" translatable="yes">Show File Types</property>
<property name="use-underline">True</property>
<child type="submenu">
<object class="GtkMenu">
<property name="visible">True</property>
<property name="can-focus">False</property>
<child>
<object class="GtkCheckMenuItem" id="_nspShown">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Shows .NSP files in the games list</property>
<property name="label" translatable="yes">.NSP</property>
<property name="use-underline">True</property>
</object>
</child>
<child>
<object class="GtkCheckMenuItem" id="_pfs0Shown">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Shows .PFS0 files in the games list</property>
<property name="label" translatable="yes">.PFS0</property>
<property name="use-underline">True</property>
</object>
</child>
<child>
<object class="GtkCheckMenuItem" id="_xciShown">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Shows .XCI files in the games list</property>
<property name="label" translatable="yes">.XCI</property>
<property name="use-underline">True</property>
</object>
</child>
<child>
<object class="GtkCheckMenuItem" id="_ncaShown">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Shows .NCA files in the games list</property>
<property name="label" translatable="yes">.NCA</property>
<property name="use-underline">True</property>
</object>
</child>
<child>
<object class="GtkCheckMenuItem" id="_nroShown">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Shows .NRO files in the games list</property>
<property name="label" translatable="yes">.NRO</property>
<property name="use-underline">True</property>
</object>
</child>
<child>
<object class="GtkCheckMenuItem" id="_nsoShown">
<property name="visible">True</property>
<property name="can-focus">False</property>
<property name="tooltip-text" translatable="yes">Shows .NSO files in the games list</property>
<property name="label" translatable="yes">.NSO</property>
<property name="use-underline">True</property>
</object>
</child>
</object>
</child>
</object>
</child>
<child> <child>
<object class="GtkSeparatorMenuItem"> <object class="GtkSeparatorMenuItem">
<property name="visible">True</property> <property name="visible">True</property>