From c1745a27ab5bfce71350c4341df8c9f04eaef650 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Mon, 29 Jul 2024 01:02:59 +0100 Subject: [PATCH] Use RGBA8Unorm for R4G4B4A4Unorm Gets SM64 to boot --- src/Ryujinx.Graphics.Metal/FormatTable.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Ryujinx.Graphics.Metal/FormatTable.cs b/src/Ryujinx.Graphics.Metal/FormatTable.cs index 6e710f2ce..784ba183a 100644 --- a/src/Ryujinx.Graphics.Metal/FormatTable.cs +++ b/src/Ryujinx.Graphics.Metal/FormatTable.cs @@ -72,7 +72,7 @@ namespace Ryujinx.Graphics.Metal Add(Format.D32FloatS8Uint, MTLPixelFormat.Depth32FloatStencil8); Add(Format.R8G8B8A8Srgb, MTLPixelFormat.RGBA8UnormsRGB); // Add(Format.R4G4Unorm, MTLPixelFormat.R4G4Unorm); - // Add(Format.R4G4B4A4Unorm, MTLPixelFormat.R4G4B4A4Unorm); + Add(Format.R4G4B4A4Unorm, MTLPixelFormat.RGBA8Unorm); // Add(Format.R5G5B5X1Unorm, MTLPixelFormat.R5G5B5X1Unorm); Add(Format.R5G5B5A1Unorm, MTLPixelFormat.BGR5A1Unorm); Add(Format.R5G6B5Unorm, MTLPixelFormat.B5G6R5Unorm);