Use the official JSON parser (#1151)

This remove Utf8son and JsonPrettyPrinter dependencies.

NOTE: the standard JSON parser doesn't support configurable
indentation, as a result, all the pretty printed JSON are indented with 2
spaces.
This commit is contained in:
Thog 2020-04-30 14:07:41 +02:00 committed by GitHub
parent 7ab3fccd4d
commit 886e42fb19
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
19 changed files with 388 additions and 396 deletions

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@ -1,16 +1,12 @@
using JsonPrettyPrinterPlus;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using Utf8Json;
using Utf8Json.Resolvers;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Configuration.System;
using Ryujinx.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.UI.Input;
using Ryujinx.Configuration.Ui;
using Ryujinx.UI.Input;
namespace Ryujinx.Configuration
{
@ -179,15 +175,7 @@ namespace Ryujinx.Configuration
/// <param name="path">The path to the JSON configuration file</param>
public static ConfigurationFileFormat Load(string path)
{
var resolver = CompositeResolver.Create(
new[] { new ConfigurationEnumFormatter<Key>() },
new[] { StandardResolver.AllowPrivateSnakeCase }
);
using (Stream stream = File.OpenRead(path))
{
return JsonSerializer.Deserialize<ConfigurationFileFormat>(stream, resolver);
}
return JsonHelper.DeserializeFromFile<ConfigurationFileFormat>(path);
}
/// <summary>
@ -196,41 +184,7 @@ namespace Ryujinx.Configuration
/// <param name="path">The path to the JSON configuration file</param>
public void SaveConfig(string path)
{
IJsonFormatterResolver resolver = CompositeResolver.Create(
new[] { new ConfigurationEnumFormatter<Key>() },
new[] { StandardResolver.AllowPrivateSnakeCase }
);
byte[] data = JsonSerializer.Serialize(this, resolver);
File.WriteAllText(path, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
}
public class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
where T : struct
{
public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
{
formatterResolver.GetFormatterWithVerify<string>()
.Serialize(ref writer, value.ToString(), formatterResolver);
}
public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
{
if (reader.ReadIsNull())
{
return default(T);
}
string enumName = formatterResolver.GetFormatterWithVerify<string>()
.Deserialize(ref reader, formatterResolver);
if (Enum.TryParse<T>(enumName, out T result))
{
return result;
}
return default(T);
}
File.WriteAllText(path, JsonHelper.Serialize(this, true));
}
}
}

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@ -2,6 +2,6 @@
{
public struct KeyboardHotkeys
{
public Key ToggleVsync;
public Key ToggleVsync { get; set; }
}
}

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@ -5,31 +5,31 @@
/// <summary>
/// Enables or disables controller support
/// </summary>
public bool Enabled;
public bool Enabled { get; set; }
/// <summary>
/// Controller Device Index
/// </summary>
public int Index;
public int Index { get; set; }
/// <summary>
/// Controller Analog Stick Deadzone
/// </summary>
public float Deadzone;
public float Deadzone { get; set; }
/// <summary>
/// Controller Trigger Threshold
/// </summary>
public float TriggerThreshold;
public float TriggerThreshold { get; set; }
/// <summary>
/// Left JoyCon Controller Bindings
/// </summary>
public NpadControllerLeft LeftJoycon;
public NpadControllerLeft LeftJoycon { get; set; }
/// <summary>
/// Right JoyCon Controller Bindings
/// </summary>
public NpadControllerRight RightJoycon;
public NpadControllerRight RightJoycon { get; set; }
}
}

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@ -2,14 +2,14 @@
{
public struct NpadControllerLeft
{
public ControllerInputId Stick;
public ControllerInputId StickButton;
public ControllerInputId ButtonMinus;
public ControllerInputId ButtonL;
public ControllerInputId ButtonZl;
public ControllerInputId DPadUp;
public ControllerInputId DPadDown;
public ControllerInputId DPadLeft;
public ControllerInputId DPadRight;
public ControllerInputId Stick { get; set; }
public ControllerInputId StickButton { get; set; }
public ControllerInputId ButtonMinus { get; set; }
public ControllerInputId ButtonL { get; set; }
public ControllerInputId ButtonZl { get; set; }
public ControllerInputId DPadUp { get; set; }
public ControllerInputId DPadDown { get; set; }
public ControllerInputId DPadLeft { get; set; }
public ControllerInputId DPadRight { get; set; }
}
}

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@ -2,14 +2,14 @@
{
public struct NpadControllerRight
{
public ControllerInputId Stick;
public ControllerInputId StickButton;
public ControllerInputId ButtonA;
public ControllerInputId ButtonB;
public ControllerInputId ButtonX;
public ControllerInputId ButtonY;
public ControllerInputId ButtonPlus;
public ControllerInputId ButtonR;
public ControllerInputId ButtonZr;
public ControllerInputId Stick { get; set; }
public ControllerInputId StickButton { get; set; }
public ControllerInputId ButtonA { get; set; }
public ControllerInputId ButtonB { get; set; }
public ControllerInputId ButtonX { get; set; }
public ControllerInputId ButtonY { get; set; }
public ControllerInputId ButtonPlus { get; set; }
public ControllerInputId ButtonR { get; set; }
public ControllerInputId ButtonZr { get; set; }
}
}

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@ -5,16 +5,16 @@ namespace Ryujinx.UI.Input
/// <summary>
/// Left JoyCon Keyboard Bindings
/// </summary>
public Configuration.Hid.NpadKeyboardLeft LeftJoycon;
public Configuration.Hid.NpadKeyboardLeft LeftJoycon { get; set; }
/// <summary>
/// Right JoyCon Keyboard Bindings
/// </summary>
public Configuration.Hid.NpadKeyboardRight RightJoycon;
public Configuration.Hid.NpadKeyboardRight RightJoycon { get; set; }
/// <summary>
/// Hotkey Keyboard Bindings
/// </summary>
public Configuration.Hid.KeyboardHotkeys Hotkeys;
public Configuration.Hid.KeyboardHotkeys Hotkeys { get; set; }
}
}

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@ -2,17 +2,17 @@
{
public struct NpadKeyboardLeft
{
public Key StickUp;
public Key StickDown;
public Key StickLeft;
public Key StickRight;
public Key StickButton;
public Key DPadUp;
public Key DPadDown;
public Key DPadLeft;
public Key DPadRight;
public Key ButtonMinus;
public Key ButtonL;
public Key ButtonZl;
public Key StickUp { get; set; }
public Key StickDown { get; set; }
public Key StickLeft { get; set; }
public Key StickRight { get; set; }
public Key StickButton { get; set; }
public Key DPadUp { get; set; }
public Key DPadDown { get; set; }
public Key DPadLeft { get; set; }
public Key DPadRight { get; set; }
public Key ButtonMinus { get; set; }
public Key ButtonL { get; set; }
public Key ButtonZl { get; set; }
}
}

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@ -2,17 +2,17 @@
{
public struct NpadKeyboardRight
{
public Key StickUp;
public Key StickDown;
public Key StickLeft;
public Key StickRight;
public Key StickButton;
public Key ButtonA;
public Key ButtonB;
public Key ButtonX;
public Key ButtonY;
public Key ButtonPlus;
public Key ButtonR;
public Key ButtonZr;
public Key StickUp { get; set; }
public Key StickDown { get; set; }
public Key StickLeft { get; set; }
public Key StickRight { get; set; }
public Key StickButton { get; set; }
public Key ButtonA { get; set; }
public Key ButtonB { get; set; }
public Key ButtonX { get; set; }
public Key ButtonY { get; set; }
public Key ButtonPlus { get; set; }
public Key ButtonR { get; set; }
public Key ButtonZr { get; set; }
}
}

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@ -2,15 +2,15 @@
{
public struct GuiColumns
{
public bool FavColumn;
public bool IconColumn;
public bool AppColumn;
public bool DevColumn;
public bool VersionColumn;
public bool TimePlayedColumn;
public bool LastPlayedColumn;
public bool FileExtColumn;
public bool FileSizeColumn;
public bool PathColumn;
public bool FavColumn { get; set; }
public bool IconColumn { get; set; }
public bool AppColumn { get; set; }
public bool DevColumn { get; set; }
public bool VersionColumn { get; set; }
public bool TimePlayedColumn { get; set; }
public bool LastPlayedColumn { get; set; }
public bool FileExtColumn { get; set; }
public bool FileSizeColumn { get; set; }
public bool PathColumn { get; set; }
}
}

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@ -1,6 +1,5 @@
using System;
using System.IO;
using Utf8Json;
using System.IO;
using System.Text.Json;
namespace Ryujinx.Common.Logging
{
@ -26,7 +25,12 @@ namespace Ryujinx.Common.Logging
public void Log(object sender, LogEventArgs e)
{
JsonSerializer.Serialize(_stream, e);
string text = JsonSerializer.Serialize(e);
using (BinaryWriter writer = new BinaryWriter(_stream))
{
writer.Write(text);
}
}
public void Dispose()

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@ -27,12 +27,8 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="JsonPrettyPrinter" Version="1.0.1.1">
<NoWarn>NU1701</NoWarn>
</PackageReference>
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
<PackageReference Include="System.Management" Version="4.7.0" />
<PackageReference Include="Utf8Json" Version="1.3.7" />
</ItemGroup>
</Project>

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@ -0,0 +1,106 @@
using System.IO;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Utilities
{
public class JsonHelper
{
public static JsonNamingPolicy SnakeCase { get; }
private class SnakeCaseNamingPolicy : JsonNamingPolicy
{
public override string ConvertName(string name)
{
if (string.IsNullOrEmpty(name))
{
return name;
}
StringBuilder builder = new StringBuilder();
for (int i = 0; i < name.Length; i++)
{
char c = name[i];
if (char.IsUpper(c))
{
if (i == 0 || char.IsUpper(name[i - 1]))
{
builder.Append(char.ToLowerInvariant(c));
}
else
{
builder.Append("_");
builder.Append(char.ToLowerInvariant(c));
}
}
else
{
builder.Append(c);
}
}
return builder.ToString();
}
}
static JsonHelper()
{
SnakeCase = new SnakeCaseNamingPolicy();
}
public static JsonSerializerOptions GetDefaultSerializerOptions(bool prettyPrint = false)
{
JsonSerializerOptions options = new JsonSerializerOptions
{
DictionaryKeyPolicy = SnakeCase,
PropertyNamingPolicy = SnakeCase,
WriteIndented = prettyPrint,
AllowTrailingCommas = true,
ReadCommentHandling = JsonCommentHandling.Skip
};
options.Converters.Add(new JsonStringEnumConverter());
return options;
}
public static T Deserialize<T>(Stream stream)
{
using (BinaryReader reader = new BinaryReader(stream))
{
return JsonSerializer.Deserialize<T>(reader.ReadBytes((int)(stream.Length - stream.Position)), GetDefaultSerializerOptions());
}
}
public static T DeserializeFromFile<T>(string path)
{
return Deserialize<T>(File.ReadAllText(path));
}
public static T Deserialize<T>(string json)
{
return JsonSerializer.Deserialize<T>(json, GetDefaultSerializerOptions());
}
public static void Serialize<TValue>(Stream stream, TValue obj, bool prettyPrint = false)
{
using (BinaryWriter writer = new BinaryWriter(stream))
{
writer.Write(SerializeToUtf8Bytes(obj, prettyPrint));
}
}
public static string Serialize<TValue>(TValue obj, bool prettyPrint = false)
{
return JsonSerializer.Serialize(obj, GetDefaultSerializerOptions(prettyPrint));
}
public static byte[] SerializeToUtf8Bytes<T>(T obj, bool prettyPrint = false)
{
return JsonSerializer.SerializeToUtf8Bytes(obj, GetDefaultSerializerOptions(prettyPrint));
}
}
}

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@ -1,8 +1,5 @@
using Gdk;
using System;
using Ryujinx.Common.Utilities;
using System.IO;
using Utf8Json;
using Utf8Json.Resolvers;
namespace Ryujinx.Debugger.Profiler
{
@ -21,48 +18,12 @@ namespace Ryujinx.Debugger.Profiler
/// <param name="path">The path to the JSON configuration file</param>
public static ProfilerConfiguration Load(string path)
{
var resolver = CompositeResolver.Create(
new[] { new ConfigurationEnumFormatter<Key>() },
new[] { StandardResolver.AllowPrivateSnakeCase }
);
if (!File.Exists(path))
{
throw new FileNotFoundException($"Profiler configuration file {path} not found");
}
using (Stream stream = File.OpenRead(path))
{
return JsonSerializer.Deserialize<ProfilerConfiguration>(stream, resolver);
}
}
private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
where T : struct
{
public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
{
formatterResolver.GetFormatterWithVerify<string>()
.Serialize(ref writer, value.ToString(), formatterResolver);
}
public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
{
if (reader.ReadIsNull())
{
return default(T);
}
string enumName = formatterResolver.GetFormatterWithVerify<string>()
.Deserialize(ref reader, formatterResolver);
if (Enum.TryParse<T>(enumName, out T result))
{
return result;
}
return default(T);
}
return JsonHelper.DeserializeFromFile<ProfilerConfiguration>(path);
}
}
}

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@ -39,11 +39,10 @@ using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using Utf8Json;
using Utf8Json.Resolvers;
using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
using NsoExecutable = Ryujinx.HLE.Loaders.Executables.NsoExecutable;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
using static LibHac.Fs.ApplicationSaveDataManagement;
@ -540,12 +539,11 @@ namespace Ryujinx.HLE.HOS
IStorage dataStorage = null;
IFileSystem codeFs = null;
if (File.Exists(Path.Combine(Device.FileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json")))
string titleUpdateMetadataPath = System.IO.Path.Combine(Device.FileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json");
if (File.Exists(titleUpdateMetadataPath))
{
using (Stream stream = File.OpenRead(Path.Combine(Device.FileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json")))
{
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
string updatePath = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver).Selected;
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
if (File.Exists(updatePath))
{
@ -586,7 +584,6 @@ namespace Ryujinx.HLE.HOS
}
}
}
}
if (patchNca == null)
{

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@ -1,11 +1,8 @@
using Gtk;
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using Utf8Json;
using Utf8Json.Resolvers;
using GUI = Gtk.Builder.ObjectAttribute;

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@ -18,10 +18,10 @@ using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using Utf8Json;
using Utf8Json.Resolvers;
using System.Text.Json;
using RightsId = LibHac.Fs.RightsId;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
namespace Ryujinx.Ui
{
@ -509,8 +509,6 @@ namespace Ryujinx.Ui
string metadataFolder = Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "gui");
string metadataFile = Path.Combine(metadataFolder, "metadata.json");
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
ApplicationMetadata appMetadata;
if (!File.Exists(metadataFile))
@ -526,17 +524,15 @@ namespace Ryujinx.Ui
using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
{
JsonSerializer.Serialize(stream, appMetadata, resolver);
JsonHelper.Serialize(stream, appMetadata, true);
}
}
using (Stream stream = File.OpenRead(metadataFile))
{
try
{
appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
appMetadata = JsonHelper.DeserializeFromFile<ApplicationMetadata>(metadataFile);
}
catch (JsonParsingException)
catch (JsonException)
{
Logger.PrintWarning(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");
@ -547,7 +543,6 @@ namespace Ryujinx.Ui
LastPlayed = "Never"
};
}
}
if (modifyFunction != null)
{
@ -555,7 +550,7 @@ namespace Ryujinx.Ui
using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
{
JsonSerializer.Serialize(stream, appMetadata, resolver);
JsonHelper.Serialize(stream, appMetadata, true);
}
}
@ -653,10 +648,7 @@ namespace Ryujinx.Ui
if (File.Exists(jsonPath))
{
using (Stream stream = File.OpenRead(jsonPath))
{
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
string updatePath = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver).Selected;
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(jsonPath).Selected;
if (!File.Exists(updatePath))
{
@ -707,7 +699,6 @@ namespace Ryujinx.Ui
}
}
}
}
version = "";

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@ -11,6 +11,7 @@ using LibHac.Ns;
using LibHac.Spl;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using System;
using System.Buffers;
@ -19,8 +20,6 @@ using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
using Utf8Json;
using Utf8Json.Resolvers;
using static LibHac.Fs.ApplicationSaveDataManagement;
using GUI = Gtk.Builder.ObjectAttribute;
@ -274,10 +273,7 @@ namespace Ryujinx.Ui
if (File.Exists(titleUpdateMetadataPath))
{
using (Stream stream = File.OpenRead(titleUpdateMetadataPath))
{
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
string updatePath = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver).Selected;
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
if (File.Exists(updatePath))
{
@ -314,7 +310,6 @@ namespace Ryujinx.Ui
}
}
}
}
int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);

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@ -1,5 +1,4 @@
using Gtk;
using JsonPrettyPrinterPlus;
using LibHac;
using LibHac.Common;
using LibHac.Fs;
@ -12,11 +11,9 @@ using Ryujinx.HLE.FileSystem;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using Utf8Json;
using Utf8Json.Resolvers;
using GUI = Gtk.Builder.ObjectAttribute;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
namespace Ryujinx.Ui
{
@ -47,12 +44,9 @@ namespace Ryujinx.Ui
try
{
using (Stream stream = File.OpenRead(System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", _titleId, "updates.json")))
{
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
string path = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", _titleId, "updates.json");
_titleUpdateWindowData = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver);
}
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(path);
}
catch
{
@ -185,12 +179,9 @@ namespace Ryujinx.Ui
}
}
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
string path = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", _titleId, "updates.json");
byte[] data = JsonSerializer.Serialize(_titleUpdateWindowData, resolver);
File.WriteAllText(path, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
File.WriteAllText(path, JsonHelper.Serialize(_titleUpdateWindowData, true));
MainWindow.UpdateGameTable();
Dispose();