diff --git a/src/Ryujinx.Graphics.GAL/Capabilities.cs b/src/Ryujinx.Graphics.GAL/Capabilities.cs index a5c6eb5c8..1eec80e51 100644 --- a/src/Ryujinx.Graphics.GAL/Capabilities.cs +++ b/src/Ryujinx.Graphics.GAL/Capabilities.cs @@ -71,6 +71,8 @@ namespace Ryujinx.Graphics.GAL public readonly int GatherBiasPrecision; + public readonly ulong MaximumGpuMemory; + public Capabilities( TargetApi api, string vendorName, @@ -131,7 +133,8 @@ namespace Ryujinx.Graphics.GAL int shaderSubgroupSize, int storageBufferOffsetAlignment, int textureBufferOffsetAlignment, - int gatherBiasPrecision) + int gatherBiasPrecision, + ulong maximumGpuMemory) { Api = api; VendorName = vendorName; @@ -193,6 +196,7 @@ namespace Ryujinx.Graphics.GAL StorageBufferOffsetAlignment = storageBufferOffsetAlignment; TextureBufferOffsetAlignment = textureBufferOffsetAlignment; GatherBiasPrecision = gatherBiasPrecision; + MaximumGpuMemory = maximumGpuMemory; } } } diff --git a/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs b/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs index 5e66a3b54..6aa72d15c 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs @@ -1,3 +1,4 @@ +using System; using System.Collections; using System.Collections.Generic; @@ -46,7 +47,10 @@ namespace Ryujinx.Graphics.Gpu.Image { private const int MinCountForDeletion = 32; private const int MaxCapacity = 2048; - private const ulong MaxTextureSizeCapacity = 1024 * 1024 * 1024; // MB; + private const ulong MinTextureSizeCapacity = 512 * 1024 * 1024; + private const ulong MaxTextureSizeCapacity = 4UL * 1024 * 1024 * 1024; + private const float MemoryScaleFactor = 0.50f; + private ulong _maxCacheMemoryUsage = 0; private readonly LinkedList _textures; private ulong _totalSize; @@ -56,6 +60,17 @@ namespace Ryujinx.Graphics.Gpu.Image private readonly Dictionary _shortCacheLookup; + /// + /// Initializes the cache, setting the maximum texture capacity for the specified GPU context. + /// + /// The GPU context that the cache belongs to + public void Initialize(GpuContext context) + { + var CacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor); + + _maxCacheMemoryUsage = Math.Clamp(CacheMemory, MinTextureSizeCapacity, MaxTextureSizeCapacity); + } + /// /// Creates a new instance of the automatic deletion cache. /// @@ -85,7 +100,7 @@ namespace Ryujinx.Graphics.Gpu.Image texture.CacheNode = _textures.AddLast(texture); if (_textures.Count > MaxCapacity || - (_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion)) + (_totalSize > _maxCacheMemoryUsage && _textures.Count >= MinCountForDeletion)) { RemoveLeastUsedTexture(); } @@ -110,7 +125,7 @@ namespace Ryujinx.Graphics.Gpu.Image _textures.AddLast(texture.CacheNode); } - if (_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion) + if (_totalSize > _maxCacheMemoryUsage && _textures.Count >= MinCountForDeletion) { RemoveLeastUsedTexture(); } diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index 5a3319b06..1587e2018 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -68,6 +68,14 @@ namespace Ryujinx.Graphics.Gpu.Image _cache = new AutoDeleteCache(); } + /// + /// Initializes the cache, setting the maximum texture capacity for the specified GPU context. + /// + public void Initialize() + { + _cache.Initialize(_context); + } + /// /// Handles marking of textures written to a memory region being (partially) remapped. /// diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index 59a940a4f..d1065431d 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -1,4 +1,5 @@ using Ryujinx.Common.Memory; +using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; @@ -64,6 +65,7 @@ namespace Ryujinx.Graphics.Gpu.Memory MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler; MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler; MemoryUnmapped += CounterCache.MemoryUnmappedHandler; + Physical.TextureCache.Initialize(); } /// diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index ba9cd45c6..9fcdf1ad7 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -202,7 +202,8 @@ namespace Ryujinx.Graphics.OpenGL shaderSubgroupSize: Constants.MaxSubgroupSize, storageBufferOffsetAlignment: HwCapabilities.StorageBufferOffsetAlignment, textureBufferOffsetAlignment: HwCapabilities.TextureBufferOffsetAlignment, - gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0); // Precision is 8 for these vendors on Vulkan. + gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0, // Precision is 8 for these vendors on Vulkan. + maximumGpuMemory: 0); } public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan data) diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index 33e41ab48..0faaec82a 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -781,7 +781,26 @@ namespace Ryujinx.Graphics.Vulkan shaderSubgroupSize: (int)Capabilities.SubgroupSize, storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment, textureBufferOffsetAlignment: (int)limits.MinTexelBufferOffsetAlignment, - gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0); + gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0, + maximumGpuMemory: GetTotalGPUMemory()); + } + + private ulong GetTotalGPUMemory() + { + ulong totalMemory = 0; + + Api.GetPhysicalDeviceMemoryProperties(_physicalDevice.PhysicalDevice, out PhysicalDeviceMemoryProperties memoryProperties); + + for (int i = 0; i < memoryProperties.MemoryHeapCount; i++) + { + var heap = memoryProperties.MemoryHeaps[i]; + if ((heap.Flags & MemoryHeapFlags.DeviceLocalBit) == MemoryHeapFlags.DeviceLocalBit) + { + totalMemory += heap.Size; + } + } + + return totalMemory; } public HardwareInfo GetHardwareInfo() @@ -865,6 +884,7 @@ namespace Ryujinx.Graphics.Vulkan private void PrintGpuInformation() { Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})"); + Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB"); } public void Initialize(GraphicsDebugLevel logLevel)