Allow DRAM size to be increased from 4GB to 6GB (#2174)

* Allow DRAM size to be increased from 4GB to 6GB

* Add option on the UI
This commit is contained in:
gdkchan 2021-04-04 09:06:59 -03:00 committed by GitHub
parent 3bc107d491
commit 874540bb5c
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16 changed files with 278 additions and 144 deletions

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@ -14,7 +14,7 @@ namespace Ryujinx.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 22;
public const int CurrentVersion = 23;
public int Version { get; set; }
@ -173,6 +173,11 @@ namespace Ryujinx.Configuration
/// </summary>
public AudioBackend AudioBackend { get; set; }
/// <summary>
/// Expands the RAM amount on the emulated system from 4GB to 6GB
/// </summary>
public bool ExpandRam { get; set; }
/// <summary>
/// Enable or disable ignoring missing services
/// </summary>

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@ -218,6 +218,11 @@ namespace Ryujinx.Configuration
/// </summary>
public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
/// <summary>
/// Defines the amount of RAM available on the emulated system, and how it is distributed
/// </summary>
public ReactiveObject<bool> ExpandRam { get; private set; }
/// <summary>
/// Enable or disable ignoring missing services
/// </summary>
@ -234,6 +239,7 @@ namespace Ryujinx.Configuration
EnableFsIntegrityChecks = new ReactiveObject<bool>();
FsGlobalAccessLogMode = new ReactiveObject<int>();
AudioBackend = new ReactiveObject<AudioBackend>();
ExpandRam = new ReactiveObject<bool>();
IgnoreMissingServices = new ReactiveObject<bool>();
}
}
@ -433,6 +439,7 @@ namespace Ryujinx.Configuration
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
AudioBackend = System.AudioBackend,
ExpandRam = System.ExpandRam,
IgnoreMissingServices = System.IgnoreMissingServices,
GuiColumns = new GuiColumns
{
@ -497,6 +504,7 @@ namespace Ryujinx.Configuration
System.EnableFsIntegrityChecks.Value = true;
System.FsGlobalAccessLogMode.Value = 0;
System.AudioBackend.Value = AudioBackend.OpenAl;
System.ExpandRam.Value = false;
System.IgnoreMissingServices.Value = false;
Ui.GuiColumns.FavColumn.Value = true;
Ui.GuiColumns.IconColumn.Value = true;
@ -838,6 +846,7 @@ namespace Ryujinx.Configuration
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
System.AudioBackend.Value = configurationFileFormat.AudioBackend;
System.ExpandRam.Value = configurationFileFormat.ExpandRam;
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;

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@ -110,9 +110,13 @@ namespace Ryujinx.HLE.HOS
internal LibHac.Horizon LibHacHorizonServer { get; private set; }
internal HorizonClient LibHacHorizonClient { get; private set; }
public Horizon(Switch device, ContentManager contentManager)
public Horizon(Switch device, ContentManager contentManager, MemoryConfiguration memoryConfiguration)
{
KernelContext = new KernelContext(device, device.Memory);
KernelContext = new KernelContext(
device,
device.Memory,
memoryConfiguration.ToKernelMemorySize(),
memoryConfiguration.ToKernelMemoryArrange());
Device = device;

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@ -0,0 +1,72 @@
using Ryujinx.HLE.HOS.Kernel.Memory;
using System;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
static class KSystemControl
{
private const ulong Kb = 1024;
private const ulong Mb = 1024 * Kb;
private const ulong Gb = 1024 * Mb;
private const ulong PageSize = 4 * Kb;
private const ulong RequiredNonSecureSystemPoolSizeVi = 0x2238 * PageSize;
private const ulong RequiredNonSecureSystemPoolSizeNvservices = 0x710 * PageSize;
private const ulong RequiredNonSecureSystemPoolSizeOther = 0x80 * PageSize;
private const ulong RequiredNonSecureSystemPoolSize =
RequiredNonSecureSystemPoolSizeVi +
RequiredNonSecureSystemPoolSizeNvservices +
RequiredNonSecureSystemPoolSizeOther;
public static ulong GetApplicationPoolSize(MemoryArrange arrange)
{
return arrange switch
{
MemoryArrange.MemoryArrange4GB or
MemoryArrange.MemoryArrange4GBSystemDev or
MemoryArrange.MemoryArrange6GBAppletDev => 3285 * Mb,
MemoryArrange.MemoryArrange4GBAppletDev => 2048 * Mb,
MemoryArrange.MemoryArrange6GB or
MemoryArrange.MemoryArrange8GB => 4916 * Mb,
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\".")
};
}
public static ulong GetAppletPoolSize(MemoryArrange arrange)
{
return arrange switch
{
MemoryArrange.MemoryArrange4GB => 507 * Mb,
MemoryArrange.MemoryArrange4GBAppletDev => 1554 * Mb,
MemoryArrange.MemoryArrange4GBSystemDev => 448 * Mb,
MemoryArrange.MemoryArrange6GB => 562 * Mb,
MemoryArrange.MemoryArrange6GBAppletDev or
MemoryArrange.MemoryArrange8GB => 2193 * Mb,
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\".")
};
}
public static ulong GetMinimumNonSecureSystemPoolSize()
{
return RequiredNonSecureSystemPoolSize;
}
public static ulong GetDramEndAddress(MemorySize size)
{
return DramMemoryMap.DramBase + GetDramSize(size);
}
public static ulong GetDramSize(MemorySize size)
{
return size switch
{
MemorySize.MemorySize4GB => 4 * Gb,
MemorySize.MemorySize6GB => 6 * Gb,
MemorySize.MemorySize8GB => 8 * Gb,
_ => throw new ArgumentException($"Invalid memory size \"{size}\".")
};
}
}
}

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@ -5,7 +5,21 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
static class KernelInit
{
public static void InitializeResourceLimit(KResourceLimit resourceLimit)
private struct MemoryRegion
{
public ulong Address { get; }
public ulong Size { get; }
public ulong EndAddress => Address + Size;
public MemoryRegion(ulong address, ulong size)
{
Address = address;
Size = size;
}
}
public static void InitializeResourceLimit(KResourceLimit resourceLimit, MemorySize size)
{
void EnsureSuccess(KernelResult result)
{
@ -15,11 +29,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
}
}
int kernelMemoryCfg = 0;
ulong ramSize = KSystemControl.GetDramSize(size);
long ramSize = GetRamSize(kernelMemoryCfg);
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Memory, ramSize));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Memory, (long)ramSize));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Thread, 800));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Event, 700));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.TransferMemory, 200));
@ -32,106 +44,45 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
}
}
public static KMemoryRegionManager[] GetMemoryRegions()
public static KMemoryRegionManager[] GetMemoryRegions(MemorySize size, MemoryArrange arrange)
{
KMemoryArrange arrange = GetMemoryArrange();
ulong poolEnd = KSystemControl.GetDramEndAddress(size);
ulong applicationPoolSize = KSystemControl.GetApplicationPoolSize(arrange);
ulong appletPoolSize = KSystemControl.GetAppletPoolSize(arrange);
return new KMemoryRegionManager[]
{
GetMemoryRegion(arrange.Application),
GetMemoryRegion(arrange.Applet),
GetMemoryRegion(arrange.Service),
GetMemoryRegion(arrange.NvServices)
};
}
MemoryRegion servicePool;
MemoryRegion nvServicesPool;
MemoryRegion appletPool;
MemoryRegion applicationPool;
private static KMemoryRegionManager GetMemoryRegion(KMemoryArrangeRegion region)
{
return new KMemoryRegionManager(region.Address, region.Size, region.EndAddr);
}
ulong nvServicesPoolSize = KSystemControl.GetMinimumNonSecureSystemPoolSize();
private static KMemoryArrange GetMemoryArrange()
{
int mcEmemCfg = 0x1000;
applicationPool = new MemoryRegion(poolEnd - applicationPoolSize, applicationPoolSize);
ulong ememApertureSize = (ulong)(mcEmemCfg & 0x3fff) << 20;
ulong nvServicesPoolEnd = applicationPool.Address - appletPoolSize;
int kernelMemoryCfg = 0;
ulong ramSize = (ulong)GetRamSize(kernelMemoryCfg);
ulong ramPart0;
ulong ramPart1;
if (ramSize * 2 > ememApertureSize)
{
ramPart0 = ememApertureSize / 2;
ramPart1 = ememApertureSize / 2;
}
else
{
ramPart0 = ememApertureSize;
ramPart1 = 0;
}
int memoryArrange = 1;
ulong applicationRgSize;
switch (memoryArrange)
{
case 2: applicationRgSize = 0x80000000; break;
case 0x11:
case 0x21: applicationRgSize = 0x133400000; break;
default: applicationRgSize = 0xcd500000; break;
}
ulong appletRgSize;
switch (memoryArrange)
{
case 2: appletRgSize = 0x61200000; break;
case 3: appletRgSize = 0x1c000000; break;
case 0x11: appletRgSize = 0x23200000; break;
case 0x12:
case 0x21: appletRgSize = 0x89100000; break;
default: appletRgSize = 0x1fb00000; break;
}
KMemoryArrangeRegion serviceRg;
KMemoryArrangeRegion nvServicesRg;
KMemoryArrangeRegion appletRg;
KMemoryArrangeRegion applicationRg;
const ulong nvServicesRgSize = 0x29ba000;
ulong applicationRgEnd = DramMemoryMap.DramEnd; //- RamPart0;
applicationRg = new KMemoryArrangeRegion(applicationRgEnd - applicationRgSize, applicationRgSize);
ulong nvServicesRgEnd = applicationRg.Address - appletRgSize;
nvServicesRg = new KMemoryArrangeRegion(nvServicesRgEnd - nvServicesRgSize, nvServicesRgSize);
appletRg = new KMemoryArrangeRegion(nvServicesRgEnd, appletRgSize);
nvServicesPool = new MemoryRegion(nvServicesPoolEnd - nvServicesPoolSize, nvServicesPoolSize);
appletPool = new MemoryRegion(nvServicesPoolEnd, appletPoolSize);
// Note: There is an extra region used by the kernel, however
// since we are doing HLE we are not going to use that memory, so give all
// the remaining memory space to services.
ulong serviceRgSize = nvServicesRg.Address - DramMemoryMap.SlabHeapEnd;
ulong servicePoolSize = nvServicesPool.Address - DramMemoryMap.SlabHeapEnd;
serviceRg = new KMemoryArrangeRegion(DramMemoryMap.SlabHeapEnd, serviceRgSize);
servicePool = new MemoryRegion(DramMemoryMap.SlabHeapEnd, servicePoolSize);
return new KMemoryArrange(serviceRg, nvServicesRg, appletRg, applicationRg);
return new KMemoryRegionManager[]
{
GetMemoryRegion(applicationPool),
GetMemoryRegion(appletPool),
GetMemoryRegion(servicePool),
GetMemoryRegion(nvServicesPool)
};
}
private static long GetRamSize(int kernelMemoryCfg)
private static KMemoryRegionManager GetMemoryRegion(MemoryRegion region)
{
switch ((kernelMemoryCfg >> 16) & 3)
{
case 1: return 0x180000000;
case 2: return 0x200000000;
default: return 0x100000000;
}
return new KMemoryRegionManager(region.Address, region.Size, region.EndAddress);
}
}
}

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@ -0,0 +1,12 @@
namespace Ryujinx.HLE.HOS.Kernel.Common
{
enum MemoryArrange : byte
{
MemoryArrange4GB,
MemoryArrange4GBAppletDev,
MemoryArrange4GBSystemDev,
MemoryArrange6GB,
MemoryArrange6GBAppletDev,
MemoryArrange8GB
}
}

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@ -0,0 +1,9 @@
namespace Ryujinx.HLE.HOS.Kernel.Common
{
enum MemorySize : byte
{
MemorySize4GB = 0,
MemorySize6GB = 1,
MemorySize8GB = 2
}
}

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@ -51,7 +51,11 @@ namespace Ryujinx.HLE.HOS.Kernel
private long _processId;
private long _threadUid;
public KernelContext(Switch device, MemoryBlock memory)
public KernelContext(
Switch device,
MemoryBlock memory,
MemorySize memorySize,
MemoryArrange memoryArrange)
{
Device = device;
Memory = memory;
@ -64,9 +68,9 @@ namespace Ryujinx.HLE.HOS.Kernel
ResourceLimit = new KResourceLimit(this);
KernelInit.InitializeResourceLimit(ResourceLimit);
KernelInit.InitializeResourceLimit(ResourceLimit, memorySize);
MemoryRegions = KernelInit.GetMemoryRegions();
MemoryRegions = KernelInit.GetMemoryRegions(memorySize, memoryArrange);
LargeMemoryBlockAllocator = new KMemoryBlockAllocator(KernelConstants.MemoryBlockAllocatorSize * 2);
SmallMemoryBlockAllocator = new KMemoryBlockAllocator(KernelConstants.MemoryBlockAllocatorSize);

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@ -3,8 +3,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
static class DramMemoryMap
{
public const ulong DramBase = 0x80000000;
public const ulong DramSize = 0x100000000;
public const ulong DramEnd = DramBase + DramSize;
public const ulong KernelReserveBase = DramBase + 0x60000;

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@ -1,22 +0,0 @@
namespace Ryujinx.HLE.HOS.Kernel.Memory
{
class KMemoryArrange
{
public KMemoryArrangeRegion Service { get; private set; }
public KMemoryArrangeRegion NvServices { get; private set; }
public KMemoryArrangeRegion Applet { get; private set; }
public KMemoryArrangeRegion Application { get; private set; }
public KMemoryArrange(
KMemoryArrangeRegion service,
KMemoryArrangeRegion nvServices,
KMemoryArrangeRegion applet,
KMemoryArrangeRegion application)
{
Service = service;
NvServices = nvServices;
Applet = applet;
Application = application;
}
}
}

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@ -1,16 +0,0 @@
namespace Ryujinx.HLE.HOS.Kernel.Memory
{
struct KMemoryArrangeRegion
{
public ulong Address { get; private set; }
public ulong Size { get; private set; }
public ulong EndAddr => Address + Size;
public KMemoryArrangeRegion(ulong address, ulong size)
{
Address = address;
Size = size;
}
}
}

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@ -0,0 +1,62 @@
using Ryujinx.HLE.HOS.Kernel.Common;
using System;
namespace Ryujinx.HLE
{
public enum MemoryConfiguration
{
MemoryConfiguration4GB = 0,
MemoryConfiguration4GBAppletDev = 1,
MemoryConfiguration4GBSystemDev = 2,
MemoryConfiguration6GB = 3,
MemoryConfiguration6GBAppletDev = 4,
MemoryConfiguration8GB = 5
}
static class MemoryConfigurationExtensions
{
private const ulong Gb = 1024 * 1024 * 1024;
public static MemoryArrange ToKernelMemoryArrange(this MemoryConfiguration configuration)
{
return configuration switch
{
MemoryConfiguration.MemoryConfiguration4GB => MemoryArrange.MemoryArrange4GB,
MemoryConfiguration.MemoryConfiguration4GBAppletDev => MemoryArrange.MemoryArrange4GBAppletDev,
MemoryConfiguration.MemoryConfiguration4GBSystemDev => MemoryArrange.MemoryArrange4GBSystemDev,
MemoryConfiguration.MemoryConfiguration6GB => MemoryArrange.MemoryArrange6GB,
MemoryConfiguration.MemoryConfiguration6GBAppletDev => MemoryArrange.MemoryArrange6GBAppletDev,
MemoryConfiguration.MemoryConfiguration8GB => MemoryArrange.MemoryArrange8GB,
_ => throw new AggregateException($"Invalid memory configuration \"{configuration}\".")
};
}
public static MemorySize ToKernelMemorySize(this MemoryConfiguration configuration)
{
return configuration switch
{
MemoryConfiguration.MemoryConfiguration4GB or
MemoryConfiguration.MemoryConfiguration4GBAppletDev or
MemoryConfiguration.MemoryConfiguration4GBSystemDev => MemorySize.MemorySize4GB,
MemoryConfiguration.MemoryConfiguration6GB or
MemoryConfiguration.MemoryConfiguration6GBAppletDev => MemorySize.MemorySize6GB,
MemoryConfiguration.MemoryConfiguration8GB => MemorySize.MemorySize8GB,
_ => throw new AggregateException($"Invalid memory configuration \"{configuration}\".")
};
}
public static ulong ToDramSize(this MemoryConfiguration configuration)
{
return configuration switch
{
MemoryConfiguration.MemoryConfiguration4GB or
MemoryConfiguration.MemoryConfiguration4GBAppletDev or
MemoryConfiguration.MemoryConfiguration4GBSystemDev => 4 * Gb,
MemoryConfiguration.MemoryConfiguration6GB or
MemoryConfiguration.MemoryConfiguration6GBAppletDev => 6 * Gb,
MemoryConfiguration.MemoryConfiguration8GB => 8 * Gb,
_ => throw new AggregateException($"Invalid memory configuration \"{configuration}\".")
};
}
}
}

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@ -24,6 +24,8 @@ namespace Ryujinx.HLE
{
public class Switch : IDisposable
{
private MemoryConfiguration _memoryConfiguration;
public IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
internal MemoryBlock Memory { get; private set; }
@ -52,7 +54,13 @@ namespace Ryujinx.HLE
public bool EnableDeviceVsync { get; set; } = true;
public Switch(VirtualFileSystem fileSystem, ContentManager contentManager, UserChannelPersistence userChannelPersistence, IRenderer renderer, IHardwareDeviceDriver audioDeviceDriver)
public Switch(
VirtualFileSystem fileSystem,
ContentManager contentManager,
UserChannelPersistence userChannelPersistence,
IRenderer renderer,
IHardwareDeviceDriver audioDeviceDriver,
MemoryConfiguration memoryConfiguration)
{
if (renderer == null)
{
@ -71,9 +79,11 @@ namespace Ryujinx.HLE
UserChannelPersistence = userChannelPersistence;
_memoryConfiguration = memoryConfiguration;
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(audioDeviceDriver);
Memory = new MemoryBlock(1UL << 32);
Memory = new MemoryBlock(memoryConfiguration.ToDramSize());
Gpu = new GpuContext(renderer);
@ -102,7 +112,7 @@ namespace Ryujinx.HLE
FileSystem = fileSystem;
System = new Horizon(this, contentManager);
System = new Horizon(this, contentManager, memoryConfiguration);
System.InitializeServices();
Statistics = new PerformanceStatistics();
@ -146,6 +156,7 @@ namespace Ryujinx.HLE
Logger.Info?.Print(LogClass.Application, $"AudioBackend: {ConfigurationState.Instance.System.AudioBackend.Value}");
Logger.Info?.Print(LogClass.Application, $"IsDocked: {ConfigurationState.Instance.System.EnableDockedMode.Value}");
Logger.Info?.Print(LogClass.Application, $"Vsync: {ConfigurationState.Instance.Graphics.EnableVsync.Value}");
Logger.Info?.Print(LogClass.Application, $"MemoryConfiguration: {_memoryConfiguration}");
}
public static IntegrityCheckLevel GetIntegrityCheckLevel()

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@ -337,7 +337,17 @@ namespace Ryujinx.Ui
}
}
_emulationContext = new HLE.Switch(_virtualFileSystem, _contentManager, _userChannelPersistence, renderer, deviceDriver)
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value
? HLE.MemoryConfiguration.MemoryConfiguration6GB
: HLE.MemoryConfiguration.MemoryConfiguration4GB;
_emulationContext = new HLE.Switch(
_virtualFileSystem,
_contentManager,
_userChannelPersistence,
renderer,
deviceDriver,
memoryConfiguration)
{
UiHandler = _uiHandler
};
@ -664,7 +674,7 @@ namespace Ryujinx.Ui
GlRendererWidget.Exit();
if(GlRendererWidget.Window != Window && GlRendererWidget.Window != null)
if (GlRendererWidget.Window != Window && GlRendererWidget.Window != null)
{
GlRendererWidget.Window.Dispose();
}
@ -1061,7 +1071,7 @@ namespace Ryujinx.Ui
if (responseInstallDialog == ResponseType.Yes)
{
Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
Thread thread = new Thread(() =>
{
Application.Invoke(delegate

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@ -51,6 +51,7 @@ namespace Ryujinx.Ui.Windows
[GUI] CheckButton _shaderCacheToggle;
[GUI] CheckButton _ptcToggle;
[GUI] CheckButton _fsicToggle;
[GUI] CheckButton _expandRamToggle;
[GUI] CheckButton _ignoreToggle;
[GUI] CheckButton _directKeyboardAccess;
[GUI] ComboBoxText _systemLanguageSelect;
@ -214,6 +215,11 @@ namespace Ryujinx.Ui.Windows
_fsicToggle.Click();
}
if (ConfigurationState.Instance.System.ExpandRam)
{
_expandRamToggle.Click();
}
if (ConfigurationState.Instance.System.IgnoreMissingServices)
{
_ignoreToggle.Click();
@ -417,6 +423,7 @@ namespace Ryujinx.Ui.Windows
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
ConfigurationState.Instance.System.EnablePtc.Value = _ptcToggle.Active;
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
ConfigurationState.Instance.System.ExpandRam.Value = _expandRamToggle.Active;
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
@ -436,7 +443,7 @@ namespace Ryujinx.Ui.Windows
{
AudioBackend audioBackend = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
if (audioBackend != ConfigurationState.Instance.System.AudioBackend.Value)
{
{
ConfigurationState.Instance.System.AudioBackend.Value = audioBackend;
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");

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@ -1625,6 +1625,24 @@
<property name="margin-left">10</property>
<property name="margin-right">10</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkCheckButton" id="_expandRamToggle">
<property name="label" translatable="yes">Expand DRAM size to 6GB</property>
<property name="visible">True</property>
<property name="can-focus">True</property>
<property name="receives-default">False</property>
<property name="tooltip-text" translatable="yes">Expands the amount of memory on the emulated system from 4GB to 6GB</property>
<property name="halign">start</property>
<property name="margin-top">5</property>
<property name="margin-bottom">5</property>
<property name="draw-indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="_ignoreToggle">
<property name="label" translatable="yes">Ignore Missing Services</property>
@ -1640,7 +1658,7 @@
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
<property name="position">1</property>
</packing>
</child>
</object>