Revise ISampler

This commit is contained in:
Isaac Marovitz 2024-03-19 14:05:09 -04:00
parent a104af7410
commit 7febe159fe
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GPG Key ID: 97250B2B09A132E1
6 changed files with 65 additions and 36 deletions

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@ -4,7 +4,6 @@ namespace Ryujinx.Graphics.Metal
{ {
class CounterEvent : ICounterEvent class CounterEvent : ICounterEvent
{ {
public CounterEvent() public CounterEvent()
{ {
Invalid = false; Invalid = false;

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@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Metal
Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create Library: {StringHelper.String(error.LocalizedDescription)}"); Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create Library: {StringHelper.String(error.LocalizedDescription)}");
} }
BlitShader = new HelperShader(device, library, "vertexBlit", "fragmentBlit"); BlitShader = new HelperShader(library, "vertexBlit", "fragmentBlit");
} }
} }
@ -35,7 +35,7 @@ namespace Ryujinx.Graphics.Metal
public readonly MTLFunction VertexFunction; public readonly MTLFunction VertexFunction;
public readonly MTLFunction FragmentFunction; public readonly MTLFunction FragmentFunction;
public HelperShader(MTLDevice device, MTLLibrary library, string vertex, string fragment) public HelperShader(MTLLibrary library, string vertex, string fragment)
{ {
VertexFunction = library.NewFunction(StringHelper.NSString(vertex)); VertexFunction = library.NewFunction(StringHelper.NSString(vertex));
FragmentFunction = library.NewFunction(StringHelper.NSString(fragment)); FragmentFunction = library.NewFunction(StringHelper.NSString(fragment));

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@ -84,25 +84,7 @@ namespace Ryujinx.Graphics.Metal
public ISampler CreateSampler(SamplerCreateInfo info) public ISampler CreateSampler(SamplerCreateInfo info)
{ {
(MTLSamplerMinMagFilter minFilter, MTLSamplerMipFilter mipFilter) = info.MinFilter.Convert(); return new Sampler(_device, info);
var sampler = _device.NewSamplerState(new MTLSamplerDescriptor
{
BorderColor = MTLSamplerBorderColor.TransparentBlack,
MinFilter = minFilter,
MagFilter = info.MagFilter.Convert(),
MipFilter = mipFilter,
CompareFunction = info.CompareOp.Convert(),
LodMinClamp = info.MinLod,
LodMaxClamp = info.MaxLod,
LodAverage = false,
MaxAnisotropy = (uint)info.MaxAnisotropy,
SAddressMode = info.AddressU.Convert(),
TAddressMode = info.AddressV.Convert(),
RAddressMode = info.AddressP.Convert()
});
return new Sampler(sampler);
} }
public ITexture CreateTexture(TextureCreateInfo info) public ITexture CreateTexture(TextureCreateInfo info)

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@ -323,7 +323,6 @@ namespace Ryujinx.Graphics.Metal
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder(); var renderCommandEncoder = GetOrCreateRenderEncoder();
// TODO: Support topology re-indexing to provide support for TriangleFans // TODO: Support topology re-indexing to provide support for TriangleFans
var primitiveType = _renderEncoderState.Topology.Convert(); var primitiveType = _renderEncoderState.Topology.Convert();
@ -332,26 +331,36 @@ namespace Ryujinx.Graphics.Metal
public void DrawIndexedIndirect(BufferRange indirectBuffer) public void DrawIndexedIndirect(BufferRange indirectBuffer)
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder();
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder();
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public void DrawIndirect(BufferRange indirectBuffer) public void DrawIndirect(BufferRange indirectBuffer)
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder();
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public void DrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride) public void DrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder();
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion) public void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion)
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder();
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
@ -437,15 +446,10 @@ namespace Ryujinx.Graphics.Metal
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public void SetImage(int binding, ITexture texture, Format imageFormat)
{
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
}
public void SetLineParameters(float width, bool smooth) public void SetLineParameters(float width, bool smooth)
{ {
// Not supported in Metal // Not supported in Metal
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Wide-line is not supported without private Metal API");
} }
public void SetLogicOpState(bool enable, LogicalOp op) public void SetLogicOpState(bool enable, LogicalOp op)
@ -493,7 +497,7 @@ namespace Ryujinx.Graphics.Metal
{ {
Program prg = (Program)program; Program prg = (Program)program;
if (prg.VertexFunction == null) if (prg.VertexFunction == IntPtr.Zero)
{ {
Logger.Error?.PrintMsg(LogClass.Gpu, "Invalid Vertex Function!"); Logger.Error?.PrintMsg(LogClass.Gpu, "Invalid Vertex Function!");
return; return;
@ -556,7 +560,10 @@ namespace Ryujinx.Graphics.Metal
fixed (MTLScissorRect* pMtlScissorRects = mtlScissorRects) fixed (MTLScissorRect* pMtlScissorRects = mtlScissorRects)
{ {
// TODO: Fix this function which currently wont accept pointer as intended // TODO: Fix this function which currently wont accept pointer as intended
// _renderCommandEncoder.SetScissorRects(pMtlScissorRects, regions.Length); if (_currentEncoderType == EncoderType.Render)
{
// new MTLRenderCommandEncoder(_currentEncoder.Value).SetScissorRects(pMtlScissorRects, (ulong)regions.Length);
}
} }
} }
@ -621,6 +628,7 @@ namespace Ryujinx.Graphics.Metal
attrib.Format = MTLVertexFormat.Float4; attrib.Format = MTLVertexFormat.Float4;
attrib.BufferIndex = (ulong)vertexAttribs[i].BufferIndex; attrib.BufferIndex = (ulong)vertexAttribs[i].BufferIndex;
attrib.Offset = (ulong)vertexAttribs[i].Offset; attrib.Offset = (ulong)vertexAttribs[i].Offset;
_vertexDescriptor.Attributes.SetObject(attrib, (ulong)i);
} }
} }
} }
@ -668,17 +676,26 @@ namespace Ryujinx.Graphics.Metal
fixed (MTLViewport* pMtlViewports = mtlViewports) fixed (MTLViewport* pMtlViewports = mtlViewports)
{ {
// TODO: Fix this function which currently wont accept pointer as intended // TODO: Fix this function which currently wont accept pointer as intended
// _renderCommandEncoder.SetViewports(pMtlViewports, viewports.Length); if (_currentEncoderType == EncoderType.Render)
{
// new MTLRenderCommandEncoder(_currentEncoder.Value).SetViewports(pMtlViewports, (ulong)regions.Length);
}
} }
} }
public void TextureBarrier() public void TextureBarrier()
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder();
// renderCommandEncoder.MemoryBarrier(MTLBarrierScope.Textures, );
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public void TextureBarrierTiled() public void TextureBarrierTiled()
{ {
var renderCommandEncoder = GetOrCreateRenderEncoder();
// renderCommandEncoder.MemoryBarrier(MTLBarrierScope.Textures, );
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }

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@ -1,15 +1,40 @@
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using SharpMetal.Metal; using SharpMetal.Metal;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal namespace Ryujinx.Graphics.Metal
{ {
[SupportedOSPlatform("macos")]
class Sampler : ISampler class Sampler : ISampler
{ {
// private readonly MTLSamplerState _mtlSamplerState; private readonly MTLSamplerState _mtlSamplerState;
public Sampler(MTLSamplerState mtlSamplerState) public Sampler(MTLDevice device, SamplerCreateInfo info)
{ {
// _mtlSamplerState = mtlSamplerState; (MTLSamplerMinMagFilter minFilter, MTLSamplerMipFilter mipFilter) = info.MinFilter.Convert();
var samplerState = device.NewSamplerState(new MTLSamplerDescriptor
{
BorderColor = MTLSamplerBorderColor.TransparentBlack,
MinFilter = minFilter,
MagFilter = info.MagFilter.Convert(),
MipFilter = mipFilter,
CompareFunction = info.CompareOp.Convert(),
LodMinClamp = info.MinLod,
LodMaxClamp = info.MaxLod,
LodAverage = false,
MaxAnisotropy = (uint)info.MaxAnisotropy,
SAddressMode = info.AddressU.Convert(),
TAddressMode = info.AddressV.Convert(),
RAddressMode = info.AddressP.Convert()
});
_mtlSamplerState = samplerState;
}
public MTLSamplerState GetSampler()
{
return _mtlSamplerState;
} }
public void Dispose() public void Dispose()

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@ -88,6 +88,12 @@ namespace Ryujinx.Graphics.Metal
public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter) public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
{ {
var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
if (destination is Texture destinationTexture)
{
}
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
@ -120,7 +126,7 @@ namespace Ryujinx.Graphics.Metal
public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
{ {
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
return this; throw new NotImplementedException();
} }
public PinnedSpan<byte> GetData() public PinnedSpan<byte> GetData()