Implement color space passthrough option (#5531)

Co-authored-by: jcm <butt@butts.com>
This commit is contained in:
jcm 2023-08-07 11:54:05 -06:00 committed by GitHub
parent 42750a74f8
commit 773e239db7
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13 changed files with 97 additions and 13 deletions

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@ -14,6 +14,13 @@ tab_width = 4
end_of_line = lf end_of_line = lf
insert_final_newline = true insert_final_newline = true
# JSON files
[*.json]
# Indentation and spacing
indent_size = 2
tab_width = 2
# C# files # C# files
[*.cs] [*.cs]

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@ -186,6 +186,7 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAntiAliasing; ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAntiAliasing;
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter; ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel; ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState; ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
@ -229,6 +230,11 @@ namespace Ryujinx.Ava
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); _renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
} }
private void UpdateColorSpacePassthrough(object sender, ReactiveEventArgs<bool> e)
{
_renderer.Window?.SetColorSpacePassthrough((bool)ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
}
private void ShowCursor() private void ShowCursor()
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
@ -461,6 +467,7 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter; ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel; ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing; ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing;
ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event -= UpdateColorSpacePassthrough;
_topLevel.PointerMoved -= TopLevel_PointerEnterOrMoved; _topLevel.PointerMoved -= TopLevel_PointerEnterOrMoved;
_topLevel.PointerEnter -= TopLevel_PointerEnterOrMoved; _topLevel.PointerEnter -= TopLevel_PointerEnterOrMoved;
@ -887,6 +894,7 @@ namespace Ryujinx.Ava
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value); _renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value);
_renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value); _renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value); _renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
_renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
Width = (int)RendererHost.Bounds.Width; Width = (int)RendererHost.Bounds.Width;
Height = (int)RendererHost.Bounds.Height; Height = (int)RendererHost.Bounds.Height;

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@ -620,6 +620,8 @@
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:", "SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE", "SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.", "SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
"VolumeShort": "Vol", "VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves", "UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?", "DeleteUserSave": "Do you want to delete user save for this game?",

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@ -145,6 +145,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableShaderCache { get; set; } public bool EnableShaderCache { get; set; }
public bool EnableTextureRecompression { get; set; } public bool EnableTextureRecompression { get; set; }
public bool EnableMacroHLE { get; set; } public bool EnableMacroHLE { get; set; }
public bool EnableColorSpacePassthrough { get; set; }
public bool EnableFileLog { get; set; } public bool EnableFileLog { get; set; }
public bool EnableStub { get; set; } public bool EnableStub { get; set; }
public bool EnableInfo { get; set; } public bool EnableInfo { get; set; }
@ -419,6 +420,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableShaderCache = config.Graphics.EnableShaderCache; EnableShaderCache = config.Graphics.EnableShaderCache;
EnableTextureRecompression = config.Graphics.EnableTextureRecompression; EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
EnableMacroHLE = config.Graphics.EnableMacroHLE; EnableMacroHLE = config.Graphics.EnableMacroHLE;
EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1; ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
CustomResolutionScale = config.Graphics.ResScaleCustom; CustomResolutionScale = config.Graphics.ResScaleCustom;
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy)); MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
@ -506,6 +508,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Graphics.EnableShaderCache.Value = EnableShaderCache; config.Graphics.EnableShaderCache.Value = EnableShaderCache;
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression; config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE; config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1; config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
config.Graphics.ResScaleCustom.Value = CustomResolutionScale; config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy); config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);

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@ -73,6 +73,10 @@
ToolTip.Tip="{locale:Locale SettingsEnableMacroHLETooltip}"> ToolTip.Tip="{locale:Locale SettingsEnableMacroHLETooltip}">
<TextBlock Text="{locale:Locale SettingsEnableMacroHLE}" /> <TextBlock Text="{locale:Locale SettingsEnableMacroHLE}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{Binding EnableColorSpacePassthrough}"
ToolTip.Tip="{locale:Locale SettingsEnableColorSpacePassthroughTooltip}">
<TextBlock Text="{locale:Locale SettingsEnableColorSpacePassthrough}" />
</CheckBox>
</StackPanel> </StackPanel>
<StackPanel Orientation="Horizontal"> <StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center" <TextBlock VerticalAlignment="Center"

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@ -13,5 +13,6 @@ namespace Ryujinx.Graphics.GAL
void SetAntiAliasing(AntiAliasing antialiasing); void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type); void SetScalingFilter(ScalingFilter type);
void SetScalingFilterLevel(float level); void SetScalingFilterLevel(float level);
void SetColorSpacePassthrough(bool colorSpacePassThroughEnabled);
} }
} }

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@ -38,5 +38,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
public void SetScalingFilter(ScalingFilter type) { } public void SetScalingFilter(ScalingFilter type) { }
public void SetScalingFilterLevel(float level) { } public void SetScalingFilterLevel(float level) { }
public void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled) { }
} }
} }

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@ -67,6 +67,11 @@ namespace Ryujinx.Graphics.Gpu
/// Enables or disables recompression of compressed textures that are not natively supported by the host. /// Enables or disables recompression of compressed textures that are not natively supported by the host.
/// </summary> /// </summary>
public static bool EnableTextureRecompression = false; public static bool EnableTextureRecompression = false;
/// <summary>
/// Enables or disables color space passthrough, if available.
/// </summary>
public static bool EnableColorSpacePassthrough = false;
} }
#pragma warning restore CA2211 #pragma warning restore CA2211
} }

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@ -307,6 +307,8 @@ namespace Ryujinx.Graphics.OpenGL
_updateScalingFilter = true; _updateScalingFilter = true;
} }
public void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled) { }
private void UpdateEffect() private void UpdateEffect()
{ {
if (_updateEffect) if (_updateEffect)

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@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Vulkan
private int _width; private int _width;
private int _height; private int _height;
private bool _vsyncEnabled; private bool _vsyncEnabled;
private bool _vsyncModeChanged; private bool _swapchainIsDirty;
private VkFormat _format; private VkFormat _format;
private AntiAliasing _currentAntiAliasing; private AntiAliasing _currentAntiAliasing;
private bool _updateEffect; private bool _updateEffect;
@ -38,6 +38,7 @@ namespace Ryujinx.Graphics.Vulkan
private float _scalingFilterLevel; private float _scalingFilterLevel;
private bool _updateScalingFilter; private bool _updateScalingFilter;
private ScalingFilter _currentScalingFilter; private ScalingFilter _currentScalingFilter;
private bool _colorSpacePassthroughEnabled;
public unsafe Window(VulkanRenderer gd, SurfaceKHR surface, PhysicalDevice physicalDevice, Device device) public unsafe Window(VulkanRenderer gd, SurfaceKHR surface, PhysicalDevice physicalDevice, Device device)
{ {
@ -60,7 +61,7 @@ namespace Ryujinx.Graphics.Vulkan
private void RecreateSwapchain() private void RecreateSwapchain()
{ {
var oldSwapchain = _swapchain; var oldSwapchain = _swapchain;
_vsyncModeChanged = false; _swapchainIsDirty = false;
for (int i = 0; i < _swapchainImageViews.Length; i++) for (int i = 0; i < _swapchainImageViews.Length; i++)
{ {
@ -106,7 +107,7 @@ namespace Ryujinx.Graphics.Vulkan
imageCount = capabilities.MaxImageCount; imageCount = capabilities.MaxImageCount;
} }
var surfaceFormat = ChooseSwapSurfaceFormat(surfaceFormats); var surfaceFormat = ChooseSwapSurfaceFormat(surfaceFormats, _colorSpacePassthroughEnabled);
var extent = ChooseSwapExtent(capabilities); var extent = ChooseSwapExtent(capabilities);
@ -178,22 +179,40 @@ namespace Ryujinx.Graphics.Vulkan
return new Auto<DisposableImageView>(new DisposableImageView(_gd.Api, _device, imageView)); return new Auto<DisposableImageView>(new DisposableImageView(_gd.Api, _device, imageView));
} }
private static SurfaceFormatKHR ChooseSwapSurfaceFormat(SurfaceFormatKHR[] availableFormats) private static SurfaceFormatKHR ChooseSwapSurfaceFormat(SurfaceFormatKHR[] availableFormats, bool colorSpacePassthroughEnabled)
{ {
if (availableFormats.Length == 1 && availableFormats[0].Format == VkFormat.Undefined) if (availableFormats.Length == 1 && availableFormats[0].Format == VkFormat.Undefined)
{ {
return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.PaceSrgbNonlinearKhr); return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.PaceSrgbNonlinearKhr);
} }
var formatToReturn = availableFormats[0];
if (colorSpacePassthroughEnabled)
{
foreach (var format in availableFormats)
{
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.SpacePassThroughExt)
{
formatToReturn = format;
break;
}
else if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
{
formatToReturn = format;
}
}
}
else
{
foreach (var format in availableFormats) foreach (var format in availableFormats)
{ {
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr) if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
{ {
return format; formatToReturn = format;
break;
} }
} }
}
return availableFormats[0]; return formatToReturn;
} }
private static CompositeAlphaFlagsKHR ChooseCompositeAlpha(CompositeAlphaFlagsKHR supportedFlags) private static CompositeAlphaFlagsKHR ChooseCompositeAlpha(CompositeAlphaFlagsKHR supportedFlags)
@ -259,7 +278,7 @@ namespace Ryujinx.Graphics.Vulkan
if (acquireResult == Result.ErrorOutOfDateKhr || if (acquireResult == Result.ErrorOutOfDateKhr ||
acquireResult == Result.SuboptimalKhr || acquireResult == Result.SuboptimalKhr ||
_vsyncModeChanged) _swapchainIsDirty)
{ {
RecreateSwapchain(); RecreateSwapchain();
} }
@ -443,6 +462,12 @@ namespace Ryujinx.Graphics.Vulkan
_updateScalingFilter = true; _updateScalingFilter = true;
} }
public override void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled)
{
_colorSpacePassthroughEnabled = colorSpacePassthroughEnabled;
_swapchainIsDirty = true;
}
private void UpdateEffect() private void UpdateEffect()
{ {
if (_updateEffect) if (_updateEffect)
@ -559,7 +584,7 @@ namespace Ryujinx.Graphics.Vulkan
public override void ChangeVSyncMode(bool vsyncEnabled) public override void ChangeVSyncMode(bool vsyncEnabled)
{ {
_vsyncEnabled = vsyncEnabled; _vsyncEnabled = vsyncEnabled;
_vsyncModeChanged = true; _swapchainIsDirty = true;
} }
protected virtual void Dispose(bool disposing) protected virtual void Dispose(bool disposing)

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@ -14,5 +14,6 @@ namespace Ryujinx.Graphics.Vulkan
public abstract void SetAntiAliasing(AntiAliasing effect); public abstract void SetAntiAliasing(AntiAliasing effect);
public abstract void SetScalingFilter(ScalingFilter scalerType); public abstract void SetScalingFilter(ScalingFilter scalerType);
public abstract void SetScalingFilterLevel(float scale); public abstract void SetScalingFilterLevel(float scale);
public abstract void SetColorSpacePassthrough(bool colorSpacePassthroughEnabled);
} }
} }

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@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration
/// <summary> /// <summary>
/// The current version of the file format /// The current version of the file format
/// </summary> /// </summary>
public const int CurrentVersion = 47; public const int CurrentVersion = 48;
/// <summary> /// <summary>
/// Version of the configuration file format /// Version of the configuration file format
@ -186,6 +186,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary> /// </summary>
public bool EnableMacroHLE { get; set; } public bool EnableMacroHLE { get; set; }
/// <summary>
/// Enables or disables color space passthrough, if available.
/// </summary>
public bool EnableColorSpacePassthrough { get; set; }
/// <summary> /// <summary>
/// Enables or disables profiled translation cache persistency /// Enables or disables profiled translation cache persistency
/// </summary> /// </summary>

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@ -485,6 +485,11 @@ namespace Ryujinx.Ui.Common.Configuration
/// </summary> /// </summary>
public ReactiveObject<bool> EnableMacroHLE { get; private set; } public ReactiveObject<bool> EnableMacroHLE { get; private set; }
/// <summary>
/// Enables or disables color space passthrough, if available.
/// </summary>
public ReactiveObject<bool> EnableColorSpacePassthrough { get; private set; }
/// <summary> /// <summary>
/// Graphics backend /// Graphics backend
/// </summary> /// </summary>
@ -535,6 +540,8 @@ namespace Ryujinx.Ui.Common.Configuration
PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu)); PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu));
EnableMacroHLE = new ReactiveObject<bool>(); EnableMacroHLE = new ReactiveObject<bool>();
EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE)); EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE));
EnableColorSpacePassthrough = new ReactiveObject<bool>();
EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
AntiAliasing = new ReactiveObject<AntiAliasing>(); AntiAliasing = new ReactiveObject<AntiAliasing>();
AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing)); AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing));
ScalingFilter = new ReactiveObject<ScalingFilter>(); ScalingFilter = new ReactiveObject<ScalingFilter>();
@ -667,6 +674,7 @@ namespace Ryujinx.Ui.Common.Configuration
EnableShaderCache = Graphics.EnableShaderCache, EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression, EnableTextureRecompression = Graphics.EnableTextureRecompression,
EnableMacroHLE = Graphics.EnableMacroHLE, EnableMacroHLE = Graphics.EnableMacroHLE,
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
EnablePtc = System.EnablePtc, EnablePtc = System.EnablePtc,
EnableInternetAccess = System.EnableInternetAccess, EnableInternetAccess = System.EnableInternetAccess,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks, EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
@ -772,6 +780,7 @@ namespace Ryujinx.Ui.Common.Configuration
Graphics.EnableShaderCache.Value = true; Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false; Graphics.EnableTextureRecompression.Value = false;
Graphics.EnableMacroHLE.Value = true; Graphics.EnableMacroHLE.Value = true;
Graphics.EnableColorSpacePassthrough.Value = false;
Graphics.AntiAliasing.Value = AntiAliasing.None; Graphics.AntiAliasing.Value = AntiAliasing.None;
Graphics.ScalingFilter.Value = ScalingFilter.Bilinear; Graphics.ScalingFilter.Value = ScalingFilter.Bilinear;
Graphics.ScalingFilterLevel.Value = 80; Graphics.ScalingFilterLevel.Value = 80;
@ -1391,6 +1400,15 @@ namespace Ryujinx.Ui.Common.Configuration
configurationFileUpdated = true; configurationFileUpdated = true;
} }
if (configurationFileFormat.Version < 48)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48.");
configurationFileFormat.EnableColorSpacePassthrough = false;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog; Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale; Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@ -1426,6 +1444,7 @@ namespace Ryujinx.Ui.Common.Configuration
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache; Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression; Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE; Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
System.EnablePtc.Value = configurationFileFormat.EnablePtc; System.EnablePtc.Value = configurationFileFormat.EnablePtc;
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess; System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks; System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;