diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs index f31f50b17..563201b66 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs @@ -94,7 +94,6 @@ namespace Ryujinx.Graphics.Vulkan private FeedbackLoopAspects _feedbackLoop; private bool _passWritesDepthStencil; - private readonly PipelineColorBlendAttachmentState[] _storedBlend; public ulong DrawCount { get; private set; } public bool RenderPassActive { get; private set; } @@ -1250,7 +1249,6 @@ namespace Ryujinx.Graphics.Vulkan (uint)stencilTest.FrontMask, (uint)stencilTest.FrontFuncRef); - UpdatePassDepthStencil(); SignalStateChange(); } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs b/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs index fcc27c667..c6b317afc 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs @@ -215,8 +215,8 @@ namespace Ryujinx.Graphics.Vulkan { pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable; pipeline.RasterizerDiscardEnable = state.RasterizerDiscard; - pipeline.DepthBiasEnable = ((state.BiasEnable != 0) && - (state.DepthBiasFactor != 0 && state.DepthBiasUnits != 0)); + pipeline.DepthBiasEnable = (state.BiasEnable != 0) && + (state.DepthBiasFactor != 0 && state.DepthBiasUnits != 0); } if (!extendedDynamicState2.ExtendedDynamicState2LogicOp) diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs b/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs index 3b6701607..c11921699 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs @@ -3,7 +3,6 @@ using Silk.NET.Vulkan; using Silk.NET.Vulkan.Extensions.EXT; using System; - namespace Ryujinx.Graphics.Vulkan { struct PipelineDynamicState @@ -74,7 +73,7 @@ namespace Ryujinx.Graphics.Vulkan FrontFace = 1 << 7, DepthTestBool = 1 << 8, DepthTestCompareOp = 1 << 9, - StencilTestEnableandStencilOp = 1 << 10, + StencilTestEnableAndStencilOp = 1 << 10, LineWidth = 1 << 11, RasterDiscard = 1 << 12, LogicOp = 1 << 13, @@ -203,7 +202,6 @@ namespace Ryujinx.Graphics.Vulkan public void SetLineWidth(float width) { _lineWidth = width; - _dirty |= DirtyFlags.LineWidth; } @@ -412,7 +410,7 @@ namespace Ryujinx.Graphics.Vulkan gd.Api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference); } - private readonly void RecordStencilTestandOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer) + private readonly void RecordStencilTestAndOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer) { api.CmdSetStencilTestEnable(commandBuffer, StencilTestEnable); @@ -431,7 +429,6 @@ namespace Ryujinx.Graphics.Vulkan if (gd.Capabilities.SupportsExtendedDynamicState) { - gd.ExtendedDynamicStateApi.CmdSetViewportWithCount(commandBuffer, ViewportsCount, Viewports.AsSpan()); } @@ -491,7 +488,7 @@ namespace Ryujinx.Graphics.Vulkan primitiveRestartEnable &= topologySupportsRestart; - //Cannot disable primitiveRestartEnable for these Topologies on MacOS + // Cannot disable primitiveRestartEnable for these Topologies on MacOS. if (gd.IsMoltenVk) { primitiveRestartEnable = true; diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs index 75d1ff376..793c2c981 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs @@ -503,7 +503,7 @@ namespace Ryujinx.Graphics.Vulkan if (isMoltenVk) { - //When widelines feature is not supported it must be 1.0f. + // When widelines feature is not supported it must be 1.0f. rasterizationState.LineWidth = 1.0f; } @@ -634,8 +634,8 @@ namespace Ryujinx.Graphics.Vulkan { if (gd.SupportsMTL31 || !gd.IsMoltenVk) { - //Requires Metal 3.1 and new MoltenVK however extended dynamic states extension is not - //available on older verrsion of MVK so we can safely check only OS version + // Requires Metal 3.1 and new MoltenVK, however extended dynamic states extension is not + // available on older versions of MVK, so we can safely check only OS version. dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt; } dynamicStates[0] = DynamicState.ViewportWithCountExt; diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index 010d24942..9c603fbe3 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -422,7 +422,7 @@ namespace Ryujinx.Graphics.Vulkan properties.Limits.FramebufferDepthSampleCounts & properties.Limits.FramebufferStencilSampleCounts; - //Temporarily disable this can be added back at a later date, make it easy to re-enable. + // Temporarily disable this, can be added back at a later date, make it easy to re-enable. featuresExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints = false; Capabilities = new HardwareCapabilities(