From 1b7634f2329abc21862b5bf69041ae858d948a45 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Tue, 19 Mar 2024 21:29:14 -0400 Subject: [PATCH] Blit at the end of the render --- src/Ryujinx.Graphics.Metal/Pipeline.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Ryujinx.Graphics.Metal/Pipeline.cs b/src/Ryujinx.Graphics.Metal/Pipeline.cs index 9af2be908..f52b473f8 100644 --- a/src/Ryujinx.Graphics.Metal/Pipeline.cs +++ b/src/Ryujinx.Graphics.Metal/Pipeline.cs @@ -186,6 +186,10 @@ namespace Ryujinx.Graphics.Metal descriptor.ColorAttachments.SetObject(colorAttachment, 0); var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor); + _renderEncoderState = new RenderEncoderState( + _helperShaders.BlitShader.VertexFunction, + _helperShaders.BlitShader.FragmentFunction, + _device); _renderEncoderState.SetEncoderState(renderCommandEncoder, _vertexDescriptor); var sampler = _device.NewSamplerState(new MTLSamplerDescriptor