Don’t change Render State if Vertex Function is Invalid

This commit is contained in:
Isaac Marovitz 2024-01-27 16:09:16 -05:00 committed by Isaac Marovitz
parent c088883e44
commit 1a66dbd8ee
1 changed files with 6 additions and 0 deletions

View File

@ -449,6 +449,12 @@ namespace Ryujinx.Graphics.Metal
{
Program prg = (Program)program;
if (prg.VertexFunction == null)
{
Logger.Error?.PrintMsg(LogClass.Gpu, "Invalid Vertex Function!");
return;
}
_renderEncoderState = new RenderEncoderState(
prg.VertexFunction,
prg.FragmentFunction,