use unknown texture usage

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Samuliak 2024-05-14 20:55:26 +02:00 committed by Isaac Marovitz
parent 74cee40e33
commit 0cda74a780
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@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.Metal
var descriptor = new MTLTextureDescriptor
{
PixelFormat = FormatTable.GetFormat(Info.Format),
Usage = MTLTextureUsage.ShaderRead,
Usage = MTLTextureUsage.Unknown,
SampleCount = (ulong)Info.Samples,
TextureType = Info.Target.Convert(),
Width = (ulong)Info.Width,