From d804174bf6c8cf82caeb195bfa045f655dd25fc6 Mon Sep 17 00:00:00 2001 From: markwkidd Date: Mon, 11 Sep 2017 20:09:38 -0400 Subject: [PATCH] Updated XML shaders (markdown) --- XML-shaders.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/XML-shaders.md b/XML-shaders.md index d35c383..efe2b43 100644 --- a/XML-shaders.md +++ b/XML-shaders.md @@ -1,3 +1,6 @@ +# This documentation is deprecated +**Please note that this documentation is only available for historical reference. Please visit https://buildbot.libretro.com/docs/ for current information on RetroArch shaders.** + ## History XML shaders were originally implemented in bSNES as single pass GLSL shaders. The extension is .shader and is marked up with XML. These shaders were written against the fixed-function pipeline and is now referred to as a legacy XML shaders by RetroArch. The prefix of `ruby` originates from bSNES' driver module, `ruby::`.