From af4d0f10571bb634fd54cd4bafbf57d6d3db7e38 Mon Sep 17 00:00:00 2001 From: Themaister Date: Sun, 23 Dec 2012 15:43:36 -0800 Subject: [PATCH] Updated Overlay image configuration (markdown) --- Overlay-image-configuration.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Overlay-image-configuration.md b/Overlay-image-configuration.md index d7f23b9..0d75096 100644 --- a/Overlay-image-configuration.md +++ b/Overlay-image-configuration.md @@ -56,7 +56,9 @@ E.g.: overlay0_desc1 = "start,100,50,rect,80,10" overlay0_desc2 = "overlay_next,200,180,radial,40,40" -The format is "button,position_x,position_y,hitbox_type,range_x,range_y" +The format is: + + "button,position_x,position_y,hitbox_type,range_x,range_y" `button` corresponds to the input event being generated. The names are the same as in the general input config, e.g. input_player1_start would translate to start here. overlay_next is a special bind designed to swap to the next overlay, or wrap around to the first one.