diff --git a/Overlay-image-configuration.md b/Overlay-image-configuration.md index d7f23b9..0d75096 100644 --- a/Overlay-image-configuration.md +++ b/Overlay-image-configuration.md @@ -56,7 +56,9 @@ E.g.: overlay0_desc1 = "start,100,50,rect,80,10" overlay0_desc2 = "overlay_next,200,180,radial,40,40" -The format is "button,position_x,position_y,hitbox_type,range_x,range_y" +The format is: + + "button,position_x,position_y,hitbox_type,range_x,range_y" `button` corresponds to the input event being generated. The names are the same as in the general input config, e.g. input_player1_start would translate to start here. overlay_next is a special bind designed to swap to the next overlay, or wrap around to the first one.