Updated Compilation guide (Linux) (markdown)
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@ -12,7 +12,7 @@ freetype - TTF font rendering<br/>
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ffmpeg/libavcodec - FFmpeg recording (**Note**: You will need a very recent build of FFmpeg to compile, use latest Git checkout)<br/>
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ffmpeg/libavcodec - FFmpeg recording (**Note**: You will need a very recent build of FFmpeg to compile, use latest Git checkout)<br/>
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nvidia-cg-toolkit - Cg shaders<br/>
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nvidia-cg-toolkit - Cg shaders<br/>
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Some other libraries can be built support for as well, please refer to ./configure --help.
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Some other libraries can be built support for as well, please refer to `./configure --help`.
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### Building libsnes
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### Building libsnes
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Here I assume you will use the bSNES emulation core. If you have GCC 4.5 or a more recent one, you can build from the vanilla sources which uses C++11 features.
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Here I assume you will use the bSNES emulation core. If you have GCC 4.5 or a more recent one, you can build from the vanilla sources which uses C++11 features.
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