RetroArch/deps
Mathieu Poliquin 66e23fca79
New feature: Override player input with machine learning models (#17407)
* Add dummy game ai subsystem

* First working prototype of a machine learning model that can override player input

* Update README.md

* Update README.md

* Fix loading path on Windows

* Change ai override to player 2

* Added quick menu show game ai option

* Implemented Quick Menu entry for Game AI options

* Redirect debug logs to retroarch log system + properly support player override

* Added support to use framebuffer as input to the AI

* Added pixel format parameter to API

* Fix game name

* code clean-up of game_ai.cpp

* Update README.md - Windows Build

* Update README.md

* Update README.md

* Update README.md

* Update config.params.sh

turn off GAME_AI feature by default

* Fix compile error in menu_displaylist.c

* Add missing #define in menu_cbs_title.c

* Added new game_ai entry in griffin_cpp

* Remove GAME_AI entry in  msg_hash_us.c

* Fix compile error in menu_displaylist.h

* Removed GAME AI references from README.md

* Fixes coding style + add GameAI lib API header

* Convert comment to legacy + remove unused code

* Additional coding style fixes to game_ai.cpp

* Fix identation issues in game_ai.cpp

* Removed some debug code in game_ai.cpp

* Add game_ai_lib in deps

* Replace assert with retro_assert

* Update Makefile.common

* Converting game_ai from cpp to c. First step.

* Convert game_ai from CPP to C. STEP 2: add C function calls

* Convert game_ai from CPP to C. Final Step

* Added shutdown function for game ai lib

* Update game_ai_lib README

* Fix crash when loading/unloading multiple games
2025-01-21 13:05:43 +01:00
..
7zip Fix function declaration without a prototype warnings 2023-05-29 15:34:37 +02:00
Pigs-In-A-Blanket (PIA) Fix warning 2022-08-05 15:27:55 +02:00
SPIRV-Cross (SPIRV-Cross) Some WiiU buildfixes 2023-01-20 18:28:17 +01:00
bearssl-0.6 Add BearSSL as a vendored dependency 2020-09-19 00:31:20 +02:00
discord-rpc * Remove more strlcat calls 2023-06-20 17:43:33 +02:00
dr Fix many warnings (#16180) 2024-01-31 09:15:14 -08:00
feralgamemode (feralgamemode) Cleanups - get rid of fprintfs 2022-04-25 18:14:31 +02:00
game_ai_lib New feature: Override player input with machine learning models (#17407) 2025-01-21 13:05:43 +01:00
glslang Revert "Slim down glslang" 2024-06-15 06:22:57 +02:00
ibxm ibxm: update to 20191214 2020-11-21 20:30:19 +00:00
libFLAC Fixing compiler warnings (#17001) 2024-09-14 13:11:20 -07:00
libShake OpenDingux: Add rumble support 2020-11-17 16:13:37 +00:00
libfat WIIU: Clean up a bunch of compiler warnings 2021-09-25 13:25:39 -07:00
libgo2 Squashed 'deps/vitaGL/' changes from c816fec50f..2934af8af0 2020-07-05 11:43:47 +02:00
libiosuhax deps/libiosuhax: Update to wiiu-env/libiosuhax@69532cf 2021-07-18 22:33:06 +10:00
libvita2d Vita: Fix scaling on PSTV when not using 720p 2021-05-29 19:05:35 +02:00
libz (libz) Clang does not like this at all - warning: possible misuse of comma operator here [-Wcomma] 2021-08-12 19:00:59 +02:00
lua Update Lua to version 5.3.6 (#16368) 2024-03-17 09:44:57 -07:00
mbedtls Move cacert.h out of deps/, since it does not belong there. (#17122) 2024-10-26 06:44:45 -07:00
peglib Squashed 'deps/vitaGL/' changes from c816fec50f..2934af8af0 2020-07-05 11:43:47 +02:00
rcheevos (configuration.c) Cleanups/remove some redundant char buffers 2025-01-17 12:32:54 +01:00
stb Fix some warnings - values written to variables never read 2021-02-10 00:49:41 +01:00
switchres Bump switchres to 2.2.1 (#16782) 2024-07-18 06:25:07 -07:00
wayland-protocols wayland: add support for single-pixel-buffer-v1 protocol (#17298) 2024-12-29 18:56:32 +01:00
xdelta3 xdelta3 - cleanups 2024-04-06 21:52:41 +02:00
xxHash [ORBIS] Update xxHash dependecy 2022-05-21 17:10:36 +02:00
yxml (YXML) Buildfix 2021-11-05 01:24:13 +01:00