RetroArch/libretro-common/include/net
Gregor Richards 42da0a0184 NAT traversal in Netplay
For the time being, if NAT traversal is successful it simply announces
it as an OSD message. In the future it will be used to inform a
matchmaking server of the public port.

This patch also included minor fixes to the NAT traversal implementation
to make the select it demands actually doable.
2016-11-29 22:59:46 -05:00
..
net_compat.h (VITA) build fix for latest sdk. 2016-06-05 22:01:25 +01:00
net_http.h (libretro-common) Updates 2016-04-23 10:40:46 +02:00
net_ifinfo.h Add net_ifinfo 2016-03-03 00:17:14 +01:00
net_natt.h NAT traversal in Netplay 2016-11-29 22:59:46 -05:00
net_socket.h (RetroPad) Use socket_set_target 2016-05-09 06:40:51 +02:00