RetroArch/gfx/common/metal
Stuart Carnie 0e295716b9
feat(metal): Add native rotation support for Metal driver
* fix crash when frame or frame size is 0
2018-11-29 22:04:43 -07:00
..
Context.h feat(metal): Add native rotation support for Metal driver 2018-11-29 22:04:43 -07:00
Context.m feat(metal): Add native rotation support for Metal driver 2018-11-29 22:04:43 -07:00
Filter.h formatting 2018-07-03 22:32:12 -07:00
Filter.m formatting 2018-07-03 22:32:12 -07:00
MenuDisplay.h feat(metal): Add scissor rect support 2018-11-06 07:56:05 -07:00
MenuDisplay.m feat(metal): Add scissor rect support 2018-11-06 07:56:05 -07:00
RendererCommon.h feat(metal): Add native rotation support for Metal driver 2018-11-29 22:04:43 -07:00
RendererCommon.m feat(metal): Add native rotation support for Metal driver 2018-11-29 22:04:43 -07:00
ShaderTypes.h refactor: Add vertex buffer struct to ShaderTypes and remove global 2018-09-02 17:53:18 -07:00
Shaders.metal fix(Metal): Use textures for pixel conversion 2018-09-01 11:58:37 -07:00
TexturedView.h feat(Metal): full xmb pipeline support 2018-07-03 22:32:12 -07:00
TexturedView.m chore(meta): Cleanup 2018-11-06 07:56:05 -07:00
View.h formatting 2018-07-03 22:32:12 -07:00
View.m formatting 2018-07-03 22:32:12 -07:00
menu_pipeline.metal feat(Metal): full xmb pipeline support 2018-07-03 22:32:12 -07:00
metal_common.h feat(Metal): initial xmb and glui menu support 2018-07-03 22:32:12 -07:00