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ShuriZma
/
RetroArch
mirror of
https://github.com/libretro/RetroArch.git
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d8012c901b
RetroArch
/
deps
/
SPIRV-Cross
/
shaders-hlsl
/
vert
/
instancing.vert
7 lines
96 B
GLSL
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#version 310 es
void
main
(
)
{
gl_Position
=
vec4
(
float
(
gl_VertexIndex
+
gl_InstanceIndex
)
)
;
}
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