RetroArch/deps/SPIRV-Cross/reference/shaders-no-opt/vulkan/frag/volatile-helper-invocation....

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#version 450
#extension GL_EXT_demote_to_helper_invocation : require
layout(location = 0) out float FragColor;
void main()
{
bool _12 = gl_HelperInvocation;
float _15 = float(_12);
FragColor = _15;
demote;
bool _16 = gl_HelperInvocation;
float _17 = float(_16);
FragColor = _17;
}