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ctr_shaders
[3DS] Allow sideways screen rotation
2020-10-27 21:13:19 -07:00
d3d_shaders
Added support for HDR shaders - if we detect a shader that uses SLANG_FORMAT_A2B10G10R10_UNORM_PACK32 or SLANG_FORMAT_R16G16B16A16_SFLOAT as the format for the last render target in the shader chain AND hdr is switched on then this disables the internal HDR shader and allows the shader chain to define an inverse tonemapper and hdr10 shader. The first use of this is for my hdr shader crt\crt-sony-pvm-4k-hdr.slangp - submitted seperately ( #13390 )
2021-12-22 02:17:17 +01:00
gl_shaders
[VITA] Add support for Vita GLES2 (PIGLET)
2021-01-06 19:14:30 +01:00
gx2_shaders
WIIU: Clean up a bunch of compiler warnings
2021-09-25 13:25:39 -07:00
rsx_shaders
[PSL1GHT] Add RSX graphics support for ps3
2022-03-27 18:03:30 +02:00
vulkan_shaders
Added HDR support to Vulkan driver ( #13456 )
2022-01-08 13:22:34 +01:00
caca_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
ctr_gfx.c
use path_basename_nocompression where it is safe to do so
2022-07-12 19:14:12 +02:00
ctr_gu.h
[3DS] Update to libctru 2.0
2020-08-26 19:08:12 -07:00
d3d8.c
(D3D8) Set suppress_screensaver depending on preprocessor define
2022-05-17 14:22:51 +02:00
d3d9_renderchain.h
(D3D9) Only d3d9_renderchain_add_lut requires create_texture_from_file now,
2022-05-16 13:24:58 +02:00
d3d9cg.c
Get rid of d3d9_suppress_screensaver in d3d9_common.c
2022-05-17 14:21:22 +02:00
d3d9hlsl.c
Some CXX_BUILD fixes
2022-08-05 17:40:06 +02:00
d3d10.c
String cleanups ( #14304 )
2022-08-08 19:11:15 +02:00
d3d11.c
String cleanups ( #14304 )
2022-08-08 19:11:15 +02:00
d3d12.c
String cleanups ( #14304 )
2022-08-08 19:11:15 +02:00
dispmanx_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
drm_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
drm_pixformats.h
Seems to come from here - add license text to it -
2016-07-04 15:05:50 +02:00
exynos_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
fpga_gfx.c
(FPGA Gfx) get rid of unused viewport_info/read_viewport functions
2022-07-05 18:02:52 +02:00
gdi_gfx.c
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
gl1.c
Replace some trivial strlcat usage - use return value of preceding
2022-08-04 03:45:09 +02:00
gl2.c
Replace some trivial strlcat usage - use return value of preceding
2022-08-04 03:45:09 +02:00
gl3.c
Replace some trivial strlcat usage - use return value of preceding
2022-08-04 03:45:09 +02:00
gx2_gfx.c
- Turn rotation arrows static where possible
2022-07-04 15:28:54 +02:00
gx_gfx.c
Cleanups/warnings
2022-03-07 19:32:01 +01:00
gx_gfx_vi_encoder.c
Move defines files over to libretro-common
2021-05-18 22:15:04 +02:00
metal.m
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
network_gfx.c
(Network) Fix getaddrinfo_retro ( #14261 )
2022-07-31 11:22:28 +02:00
oga_gfx.c
oga_gfx: fix messages from not disappearing
2021-03-01 19:25:54 -05:00
omap_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
ps2_gfx.c
[PS2] Improve Compilation ( #13359 )
2021-12-15 19:01:56 +01:00
psp1_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
psp1_gfx.h
Clean up trailing whitespace
2017-12-12 00:24:18 -08:00
rsx_gfx.c
- Turn rotation arrows static where possible
2022-07-04 15:28:54 +02:00
sdl2_gfx.c
Add OpenDingux Beta support
2021-03-25 16:19:42 +00:00
sdl_dingux_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
sdl_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
sdl_rs90_gfx.c
gfx/rs90: Optimise layout of sdl_rs90_video
2022-03-27 04:35:36 +01:00
sixel_gfx.c
Adding to get_video_output_size 2 parameters for additional info
2021-10-04 23:53:55 +02:00
sunxi_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
switch_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
switch_nx_gfx.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
vg.c
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
vga_gfx.c
(Platform drivers) Cleanups - get rid of unnecessary logs
2022-07-08 22:10:53 +02:00
vita2d_gfx.c
- Turn rotation arrows static where possible
2022-07-04 15:28:54 +02:00
vulkan.c
- Turn rotation arrows static where possible
2022-07-04 15:28:54 +02:00
xenon360_gfx.c
Cleanups
2020-08-03 16:33:54 +02:00
xshm_gfx.c
Refactor joypad drivers
2020-08-30 05:29:32 +02:00
xvideo.c
Refactor joypad drivers
2020-08-30 05:29:32 +02:00