![]() - move shader flags from the video drivers to the context drivers - rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check - implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle - use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate - remove GFX_CTX_FLAGS_NONE because it is meaningless |
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drivers | ||
ui_companion_driver.h |