RetroArch/gfx/drivers_font_renderer
DisasterMo 2f88edb93f Add 6x10 font compatibility
This adds compatibility with 6x10 fonts. The hope is to be able to add more fonts to RGUI, like Latin Supplement Extended and others, in the future.
2022-03-22 18:14:46 +01:00
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bitmap.bin Move some files around 2015-01-12 23:34:10 +01:00
bitmap.bmp Bitmap font improvements (#13693) 2022-03-02 16:47:46 +01:00
bitmap.h Bitmap font improvements (#13693) 2022-03-02 16:47:46 +01:00
bitmapfont.c Silence some MSVC 2019 code analysis warnings 2022-03-05 14:39:56 +01:00
bitmapfont_6x10.c Add 6x10 font compatibility 2022-03-22 18:14:46 +01:00
bitmapfont_6x10.h Add 6x10 font compatibility 2022-03-22 18:14:46 +01:00
bitmapfont_10x10.c (RGUI) Add Russian language support 2021-01-13 10:00:51 +00:00
bitmapfont_10x10.h (RGUI) Add support for CJK fonts 2020-12-10 15:17:26 +00:00
coretext.c Enable correct vertical alignment of text (+ font rendering fixes) 2020-03-31 16:55:22 +01:00
freetype.c (freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales 2021-04-15 17:24:32 +01:00
stb.c (freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales 2021-04-15 17:24:32 +01:00
stb_unicode.c (freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales 2021-04-15 17:24:32 +01:00