![]() It won't get you very far, but at least it won't crash. Needs HAVE_HLSL and HAVE_D3DX defines and DirectX SDK |
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.. | ||
d3d9_cg_renderchain.c | ||
d3d9_hlsl_renderchain.c | ||
d3d9_renderchain.h |
![]() It won't get you very far, but at least it won't crash. Needs HAVE_HLSL and HAVE_D3DX defines and DirectX SDK |
||
---|---|---|
.. | ||
d3d9_cg_renderchain.c | ||
d3d9_hlsl_renderchain.c | ||
d3d9_renderchain.h |