RetroArch/gfx/drivers_shader
fishcu 1b50470c96
Add FinalViewportSize support to GLSL (#15891)
* Change rotation type to int to maximize compatibility and to match glUniform1i

* Change to C style comment; Make comment more useful (hopefully)

* Add support for FinalViewportSize in GLSL
2023-11-10 16:45:20 -08:00
..
glslang.cpp Use string_starts_with_size where possible - avoids the strlen 2020-06-25 12:51:04 +02:00
glslang.hpp Buildfix 2020-03-03 11:08:16 +01:00
glslang_util.c Logging cleanups (#13579) 2022-01-31 18:05:23 +01:00
glslang_util.h Bump up version (but don't tag yet) 2021-03-27 02:22:39 +01:00
glslang_util_cxx.cpp * replace more strlcat calls with strlcpy 2023-06-18 22:37:01 +02:00
glslang_util_cxx.h Move C code over to glslang_util.c 2019-08-18 18:01:21 +02:00
shader_gl3.cpp Fix trivial signedness warnings (#15377) 2023-06-14 04:43:11 +02:00
shader_gl3.h (Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
shader_gl_cg.c Replace more strlcat calls 2023-07-16 18:07:49 +02:00
shader_glsl.c Add FinalViewportSize support to GLSL (#15891) 2023-11-10 16:45:20 -08:00
shader_glsl.h gl_glsl_set_proc_address unneeded - remove it 2020-08-04 03:58:51 +02:00
shader_vulkan.cpp Avoid some implicit memsets 2023-07-17 16:53:46 +02:00
shader_vulkan.h (Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
slang_process.cpp (Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
slang_process.h Revert "Header cleanups - don't include retroarch.h everywhere" 2023-01-08 09:05:46 +01:00
slang_reflection.cpp Replace more strlcat calls 2023-07-16 18:07:49 +02:00
slang_reflection.h (Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
slang_reflection.hpp (shaders slang) Cut down on code duplication 2020-08-03 18:13:08 +02:00