378 lines
11 KiB
C
378 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include <windowsx.h>
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#include <dinput.h>
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#include <mmsystem.h>
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#include <boolean.h>
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../../tasks/tasks_internal.h"
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#include "../input_keymaps.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#include "dinput_joypad.h"
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/* TODO/FIXME - static globals */
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static struct dinput_joypad_data g_pads[MAX_USERS];
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static unsigned g_joypad_cnt;
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/* forward declarations */
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void dinput_destroy_context(void);
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bool dinput_init_context(void);
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extern LPDIRECTINPUT8 g_dinput_ctx;
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#include "dinput_joypad_inl.h"
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#ifdef HAVE_XINPUT
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extern bool g_xinput_block_pads;
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extern int g_xinput_pad_indexes[MAX_USERS];
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static unsigned g_last_xinput_pad_idx;
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static const GUID common_xinput_guids[] = {
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{MAKELONG(0x28DE, 0x11FF),0x0000,0x0000,{0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44}}, /* Valve streaming pad */
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{MAKELONG(0x045E, 0x02A1),0x0000,0x0000,{0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44}}, /* Wired 360 pad */
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{MAKELONG(0x045E, 0x028E),0x0000,0x0000,{0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44}} /* wireless 360 pad */
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};
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bool dinput_joypad_get_vidpid_from_xinput_index(
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int32_t index, int32_t *vid,
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int32_t *pid, int32_t *dinput_index)
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{
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int i;
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for (i = 0; i < ARRAY_SIZE(g_xinput_pad_indexes); i++)
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{
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/* Found XInput pad? */
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if (index == g_xinput_pad_indexes[i])
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{
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if (vid)
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*vid = g_pads[i].vid;
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if (pid)
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*pid = g_pads[i].pid;
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if (dinput_index)
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*dinput_index = i;
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return true;
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}
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}
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return false;
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}
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/* Based on SDL2's implementation. */
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static bool guid_is_xinput_device(const GUID* product_guid)
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{
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unsigned i, num_raw_devs = 0;
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PRAWINPUTDEVICELIST raw_devs = NULL;
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/* Check for well known XInput device GUIDs,
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* thereby removing the need for the IG_ check.
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* This lets us skip RAWINPUT for popular devices.
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*
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* Also, we need to do this for the Valve Streaming Gamepad
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* because it's virtualized and doesn't show up in the device list. */
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for (i = 0; i < ARRAY_SIZE(common_xinput_guids); ++i)
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{
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if (string_is_equal_fast(product_guid,
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&common_xinput_guids[i], sizeof(GUID)))
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return true;
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}
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/* Go through RAWINPUT (WinXP and later) to find HID devices. */
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if (!raw_devs)
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{
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if ((GetRawInputDeviceList(NULL, &num_raw_devs,
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sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) || (!num_raw_devs))
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return false;
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raw_devs = (PRAWINPUTDEVICELIST)
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malloc(sizeof(RAWINPUTDEVICELIST) * num_raw_devs);
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if (!raw_devs)
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return false;
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if (GetRawInputDeviceList(raw_devs, &num_raw_devs,
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sizeof(RAWINPUTDEVICELIST)) == (UINT)-1)
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{
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free(raw_devs);
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raw_devs = NULL;
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return false;
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}
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}
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for (i = 0; i < num_raw_devs; i++)
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{
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RID_DEVICE_INFO rdi;
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char *dev_name = NULL;
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UINT rdi_size = sizeof(rdi);
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UINT name_size = 0;
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rdi.cbSize = rdi_size;
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/*
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* Step 1 -
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* Check if device type is HID
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* Step 2 -
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* Query size of name
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* Step 3 -
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* Allocate string holding ID of device
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* Step 4 -
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* query ID of device
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* Step 5 -
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* Check if the device ID contains "IG_".
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* If it does, then it's an XInput device
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* This information can not be found from DirectInput
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*/
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if (
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(raw_devs[i].dwType == RIM_TYPEHID) /* 1 */
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&& (GetRawInputDeviceInfoA(raw_devs[i].hDevice,
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RIDI_DEVICEINFO, &rdi, &rdi_size) != ((UINT)-1))
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&& (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId)
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== ((LONG)product_guid->Data1))
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&& (GetRawInputDeviceInfoA(raw_devs[i].hDevice,
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RIDI_DEVICENAME, NULL, &name_size) != ((UINT)-1)) /* 2 */
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&& ((dev_name = (char*)malloc(name_size)) != NULL) /* 3 */
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&& (GetRawInputDeviceInfoA(raw_devs[i].hDevice,
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RIDI_DEVICENAME, dev_name, &name_size) != ((UINT)-1)) /* 4 */
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&& (strstr(dev_name, "IG_")) /* 5 */
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)
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{
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free(dev_name);
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free(raw_devs);
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raw_devs = NULL;
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return true;
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}
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if (dev_name)
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free(dev_name);
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}
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free(raw_devs);
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raw_devs = NULL;
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return false;
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}
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#endif
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static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
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{
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#ifdef HAVE_XINPUT
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bool is_xinput_pad;
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#endif
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LPDIRECTINPUTDEVICE8 *pad = NULL;
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if (g_joypad_cnt == MAX_USERS)
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return DIENUM_STOP;
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pad = &g_pads[g_joypad_cnt].joypad;
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#ifdef __cplusplus
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if (FAILED(IDirectInput8_CreateDevice(
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g_dinput_ctx, inst->guidInstance, pad, NULL)))
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#else
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if (FAILED(IDirectInput8_CreateDevice(
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g_dinput_ctx, &inst->guidInstance, pad, NULL)))
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#endif
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return DIENUM_CONTINUE;
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g_pads[g_joypad_cnt].joy_name = strdup((const char*)inst->tszProductName);
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g_pads[g_joypad_cnt].joy_friendly_name = strdup((const char*)inst->tszInstanceName);
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/* there may be more useful info in the GUID,
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* so leave this here for a while */
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#if 0
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printf("Guid = {%08lX-%04hX-%04hX-%02hhX%02hhX-%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX}\n",
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inst->guidProduct.Data1,
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inst->guidProduct.Data2,
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inst->guidProduct.Data3,
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inst->guidProduct.Data4[0],
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inst->guidProduct.Data4[1],
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inst->guidProduct.Data4[2],
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inst->guidProduct.Data4[3],
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inst->guidProduct.Data4[4],
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inst->guidProduct.Data4[5],
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inst->guidProduct.Data4[6],
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inst->guidProduct.Data4[7]);
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#endif
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g_pads[g_joypad_cnt].vid = inst->guidProduct.Data1 % 0x10000;
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g_pads[g_joypad_cnt].pid = inst->guidProduct.Data1 / 0x10000;
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#ifdef HAVE_XINPUT
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is_xinput_pad = g_xinput_block_pads
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&& guid_is_xinput_device(&inst->guidProduct);
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if (is_xinput_pad)
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{
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if (g_last_xinput_pad_idx < 4)
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g_xinput_pad_indexes[g_joypad_cnt] = g_last_xinput_pad_idx++;
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goto enum_iteration_done;
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}
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#endif
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/* Set data format to simple joystick */
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IDirectInputDevice8_SetDataFormat(*pad, &c_dfDIJoystick2);
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IDirectInputDevice8_SetCooperativeLevel(*pad,
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(HWND)video_driver_window_get(),
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DISCL_EXCLUSIVE | DISCL_BACKGROUND);
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IDirectInputDevice8_EnumObjects(*pad, enum_axes_cb,
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*pad, DIDFT_ABSAXIS);
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dinput_create_rumble_effects(&g_pads[g_joypad_cnt]);
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#ifdef HAVE_XINPUT
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if (!is_xinput_pad)
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#endif
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{
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input_autoconfigure_connect(
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g_pads[g_joypad_cnt].joy_name,
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g_pads[g_joypad_cnt].joy_friendly_name,
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dinput_joypad.ident,
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g_joypad_cnt,
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g_pads[g_joypad_cnt].vid,
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g_pads[g_joypad_cnt].pid);
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}
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#ifdef HAVE_XINPUT
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enum_iteration_done:
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#endif
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g_joypad_cnt++;
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return DIENUM_CONTINUE;
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}
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static bool dinput_joypad_init(void *data)
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{
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unsigned i;
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if (!dinput_init_context())
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return false;
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#ifdef HAVE_XINPUT
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g_last_xinput_pad_idx = 0;
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#endif
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for (i = 0; i < MAX_USERS; ++i)
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{
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#ifdef HAVE_XINPUT
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g_xinput_pad_indexes[i] = -1;
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#endif
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g_pads[i].joy_name = NULL;
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g_pads[i].joy_friendly_name = NULL;
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}
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IDirectInput8_EnumDevices(g_dinput_ctx, DI8DEVCLASS_GAMECTRL,
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enum_joypad_cb, NULL, DIEDFL_ATTACHEDONLY);
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return true;
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}
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static void dinput_joypad_poll(void)
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{
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unsigned i;
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for (i = 0; i < MAX_USERS; i++)
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{
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unsigned j;
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HRESULT ret;
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struct dinput_joypad_data *pad = &g_pads[i];
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#ifdef HAVE_XINPUT
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bool polled = g_xinput_pad_indexes[i] < 0;
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if (!polled)
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continue;
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#endif
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if (!pad || !pad->joypad)
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continue;
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pad->joy_state.lX = 0;
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pad->joy_state.lY = 0;
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pad->joy_state.lRx = 0;
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pad->joy_state.lRy = 0;
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pad->joy_state.lRz = 0;
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pad->joy_state.rglSlider[0] = 0;
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pad->joy_state.rglSlider[1] = 0;
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pad->joy_state.rgdwPOV[0] = 0;
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pad->joy_state.rgdwPOV[1] = 0;
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pad->joy_state.rgdwPOV[2] = 0;
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pad->joy_state.rgdwPOV[3] = 0;
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for (j = 0; j < 128; j++)
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pad->joy_state.rgbButtons[j] = 0;
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pad->joy_state.lVX = 0;
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pad->joy_state.lVY = 0;
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pad->joy_state.lVZ = 0;
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pad->joy_state.lVRx = 0;
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pad->joy_state.lVRy = 0;
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pad->joy_state.lVRz = 0;
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pad->joy_state.rglVSlider[0] = 0;
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pad->joy_state.rglVSlider[1] = 0;
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pad->joy_state.lAX = 0;
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pad->joy_state.lAY = 0;
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pad->joy_state.lAZ = 0;
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pad->joy_state.lARx = 0;
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pad->joy_state.lARy = 0;
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pad->joy_state.lARz = 0;
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pad->joy_state.rglASlider[0] = 0;
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pad->joy_state.rglASlider[1] = 0;
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pad->joy_state.lFX = 0;
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pad->joy_state.lFY = 0;
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pad->joy_state.lFZ = 0;
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pad->joy_state.lFRx = 0;
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pad->joy_state.lFRy = 0;
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pad->joy_state.lFRz = 0;
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pad->joy_state.rglFSlider[0] = 0;
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pad->joy_state.rglFSlider[1] = 0;
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/* If this fails, something *really* bad must have happened. */
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if (FAILED(IDirectInputDevice8_Poll(pad->joypad)))
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if (
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FAILED(IDirectInputDevice8_Acquire(pad->joypad))
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|| FAILED(IDirectInputDevice8_Poll(pad->joypad))
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)
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continue;
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ret = IDirectInputDevice8_GetDeviceState(pad->joypad,
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sizeof(DIJOYSTATE2), &pad->joy_state);
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if (ret == DIERR_INPUTLOST || ret == DIERR_NOTACQUIRED)
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input_autoconfigure_disconnect(i, g_pads[i].joy_friendly_name);
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}
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}
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input_device_driver_t dinput_joypad = {
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dinput_joypad_init,
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dinput_joypad_query_pad,
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dinput_joypad_destroy,
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dinput_joypad_button,
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dinput_joypad_state,
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NULL,
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dinput_joypad_axis,
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dinput_joypad_poll,
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dinput_joypad_set_rumble,
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dinput_joypad_name,
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"dinput",
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};
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