RetroArch/gfx/context
OV2 bfd11dd1a4 win32: add _WIN32_WINNT define for multimon in mingw32 2013-06-20 16:08:39 +02:00
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androidegl_ctx.c (RARCH_CONSOLE) Add refresh rate FPS statistics 2013-06-08 01:45:25 +02:00
bbqnx_ctx.c (iOS/QNX) Add FPS/refresh rate monitoring 2013-06-14 02:17:20 +02:00
drm_egl_ctx.c Use common monitor refresh rate estimator. 2013-06-05 18:12:29 +02:00
glx_ctx.c Fix HAVE_EGL in glx_ctx.c 2013-05-23 18:32:13 +02:00
ioseagl_ctx.c (iOS) Build fix 2013-06-14 02:18:48 +02:00
ps3_ctx.c (Android) Another Xperia Play hack 2013-06-16 18:18:47 +02:00
sdl_ctx.c Don't allow resize on OSX with SDL context. 2013-04-23 09:37:06 +02:00
vc_egl_ctx.c (Android) Another Xperia Play hack 2013-06-16 18:18:47 +02:00
wgl_ctx.c win32: add _WIN32_WINNT define for multimon in mingw32 2013-06-20 16:08:39 +02:00
x11_common.c Add show_mouse() context callback. 2013-03-29 13:46:11 +01:00
x11_common.h Add show_mouse() context callback. 2013-03-29 13:46:11 +01:00
xdk_ctx.c (Android) Another Xperia Play hack 2013-06-16 18:18:47 +02:00
xegl_ctx.c Don't call eglSwapInterval until context is alive. 2013-04-14 12:16:55 +02:00