RetroArch/gfx/drivers_display
Ash Logan ed24d05752 WiiU: gfx_display: fix non-vertex coordinates in draws using tex shader
This second case is hit when there's a quad with different-coloured 
corners, since the tex shader is needed to support that. In the quad 
case, there are no vertexes, and the ->x,y,width,height fields are used 
instead.

Fixes #8519.
2020-04-22 23:35:46 +10:00
..
gfx_display_ctr.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_d3d8.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_d3d9.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_d3d10.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_d3d11.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_d3d12.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_gdi.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_gl.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_gl1.c (gfx drivers_display) Cleanups 2020-03-28 03:47:05 +01:00
gfx_display_gl_core.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_metal.m (Metal) Buildfix 2020-03-09 01:18:01 +01:00
gfx_display_switch.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_vita2d.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_vulkan.c (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
gfx_display_wiiu.c WiiU: gfx_display: fix non-vertex coordinates in draws using tex shader 2020-04-22 23:35:46 +10:00