![]() Under some optimizations, this would lead to games using fetchfs backend just crashing due to calling wasmfs functions on a garbage pointer. |
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.. | ||
drivers | ||
frontend.h | ||
frontend_driver.c | ||
frontend_driver.h | ||
frontend_salamander.c |
![]() Under some optimizations, this would lead to games using fetchfs backend just crashing due to calling wasmfs functions on a garbage pointer. |
||
---|---|---|
.. | ||
drivers | ||
frontend.h | ||
frontend_driver.c | ||
frontend_driver.h | ||
frontend_salamander.c |