RetroArch/deps/discord-rpc/src/rpc_connection.cpp

165 lines
4.5 KiB
C++

#include "rpc_connection.h"
#include "serialization.h"
#include <atomic>
#define RPC_VERSION 1
static RpcConnection Instance;
/*static*/ RpcConnection* RpcConnection::Create(const char* applicationId)
{
Instance.connection = BaseConnection::Create();
StringCopy(Instance.appId, applicationId);
return &Instance;
}
/*static*/ void RpcConnection::Destroy(RpcConnection*& c)
{
c->Close();
BaseConnection::Destroy(c->connection);
c = nullptr;
}
void RpcConnection::Open()
{
if (state == State::Connected)
return;
if (state == State::Disconnected)
{
if (!connection->Open())
return;
}
if (state == State::SentHandshake)
{
JsonDocument message;
if (Read(message))
{
bool cmdDispatch = false;
bool evtReady = false;
for (JsonReader r(message); r.NextKey();)
{
if (r.depth == 1 && !strcmp(r.key, "cmd"))
cmdDispatch = !strcmp(r.NextString(""), "DISPATCH");
else if (r.depth == 1 && !strcmp(r.key, "evt"))
evtReady = !strcmp(r.NextString(""), "READY");
}
if (cmdDispatch && evtReady)
{
state = State::Connected;
if (onConnect)
onConnect(message);
}
}
}
else
{
sendFrame.opcode = Opcode::Handshake;
sendFrame.length = (uint32_t)JsonWriteHandshakeObj(
sendFrame.message, sizeof(sendFrame.message), RPC_VERSION, appId);
if (connection->Write(&sendFrame,
sizeof(MessageFrameHeader) + sendFrame.length))
state = State::SentHandshake;
else
Close();
}
}
void RpcConnection::Close()
{
if (onDisconnect && (state == State::Connected || state == State::SentHandshake))
onDisconnect(lastErrorCode, lastErrorMessage);
connection->Close();
state = State::Disconnected;
}
bool RpcConnection::Write(const void* data, size_t length)
{
sendFrame.opcode = Opcode::Frame;
memcpy(sendFrame.message, data, length);
sendFrame.length = (uint32_t)length;
if (!connection->Write(&sendFrame, sizeof(MessageFrameHeader) + length))
{
Close();
return false;
}
return true;
}
bool RpcConnection::Read(JsonDocument& message)
{
MessageFrame readFrame;
if (state != State::Connected && state != State::SentHandshake)
return false;
for (;;)
{
bool didRead = connection->Read(
&readFrame, sizeof(MessageFrameHeader));
if (!didRead)
{
if (!connection->isOpen)
{
lastErrorCode = (int)ErrorCode::PipeClosed;
StringCopy(lastErrorMessage, "Pipe closed");
Close();
}
return false;
}
if (readFrame.length > 0)
{
didRead = connection->Read(readFrame.message, readFrame.length);
if (!didRead)
{
lastErrorCode = (int)ErrorCode::ReadCorrupt;
StringCopy(lastErrorMessage, "Partial data in frame");
Close();
return false;
}
readFrame.message[readFrame.length] = 0;
}
switch (readFrame.opcode)
{
case Opcode::Close:
message.ParseInsitu(readFrame.message);
lastErrorCode = 0;
lastErrorMessage[0] = '\0';
for (JsonReader r(message); r.NextKey();)
{
if (r.depth == 1 && !strcmp(r.key, "code"))
r.NextInt(&lastErrorCode);
else if (r.depth == 1 && !strcmp(r.key, "message"))
StringCopy(lastErrorMessage, r.NextString(""));
}
Close();
return false;
case Opcode::Frame:
message.ParseInsitu(readFrame.message);
return true;
case Opcode::Ping:
readFrame.opcode = Opcode::Pong;
if (!connection->Write(&readFrame, sizeof(MessageFrameHeader) + readFrame.length))
Close();
break;
case Opcode::Pong:
break;
case Opcode::Handshake:
default:
/* something bad happened */
lastErrorCode = (int)ErrorCode::ReadCorrupt;
StringCopy(lastErrorMessage, "Bad ipc frame");
Close();
return false;
}
}
}