RetroArch/console/rgl/src/libelf/readelf.h

92 lines
2.9 KiB
C

#ifndef READELF_H
#define READELF_H
#include "elf.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _ELF_section_t
{
Elf32_Shdr header;
const char* name;
char* data;
} ELF_section_t;
typedef struct _ELF_segment_t
{
Elf32_Phdr header;
unsigned char* pointer;
unsigned char* data;
} ELF_segment_t;
typedef struct
{
const char* name;
unsigned int vma;
unsigned int size;
int section;
unsigned char resolved;
unsigned char foreign;
} ELF_symbol_t;
typedef struct _ELF_t
{
unsigned int endian;
unsigned int relocatable;
unsigned int sectionCount;
unsigned int segmentCount;
unsigned int symbolCount;
unsigned int entrypoint;
ELF_section_t* sections;
ELF_segment_t* segments;
ELF_symbol_t* symbols;
unsigned int symbolsSection;
unsigned int symbolNamesSection;
unsigned int paramSection;
} ELF_t;
typedef struct
{
unsigned int relative;
unsigned int shift;
unsigned int size;
unsigned int position;
unsigned int mask;
} ELF_rel_type_t;
ELF_t* readElfFromFile(const char* filename);
ELF_t* readElfFromMemory(const char* memory,unsigned int size);
ELF_section_t* findSection(const ELF_t* elf,const char* name);
int lookupSymbol(const ELF_t* elf,const char* name);
int lookupResolvedSymbol(const ELF_t* elf,const char* name);
const Elf32_Sym* getSymbolByIndex(const ELF_t* elf,int idx);
int resolveElf(ELF_t* main_elf,ELF_t* elf);
int relocateSymbols(ELF_t* elf,unsigned int origin);
int loadSectionsToMemory(ELF_t* elf,char* memory,int memorySize,unsigned int origin);
void doRelocations(ELF_t* elf,char* memory,int memorySize,int origin,const ELF_rel_type_t* rel_types,unsigned int rel_types_count);
int loadElfToMemory(unsigned char* memory, unsigned int size, unsigned int load_address, ELF_t* elf);
void freeElf(ELF_t* elf);
//in place API
const char *findSectionInPlace(const char* memory, const char *name,size_t *sectionSize);
const char *findSymbolSectionInPlace(const char *memory, size_t *symbolSize, size_t *symbolCount, const char **symbolstrtab);
int lookupSymbolValueInPlace(const char* symbolSection, size_t symbolSize, size_t symbolCount, const char *symbolstrtab, const char *name);
const char *getSymbolByIndexInPlace(const char* symbolSection, size_t symbolSize, size_t symbolCount, const char *symbolstrtab, int index);
void spuDoRelocations(ELF_t* elf,char* memory,int memorySize,int origin);
uint16_t endian_half(int endian, uint16_t v);
uint32_t endian_word(int endian, uint32_t v);
#define endian_addr(e, v) endian_word(e, v)
#define endian_off(e, v) endian_word(e, v)
#define endian_size(e, v) endian_half(e, v)
#ifdef __cplusplus
}
#endif
#endif // READELF_H