![]() Allows core developpers to add their own definitions when working with glsm. 2 things needed : - enable the `HAVE_GLSYM_PRIVATE` define - create a glsym_private.h with your logic You can find an example of usage at https://github.com/libretro/yabause/tree/yabasanshiro/yabause/src/libretro |
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.. | ||
switch | ||
glsym.h | ||
glsym_es2.h | ||
glsym_es3.h | ||
glsym_gl.h | ||
rglgen.h | ||
rglgen_headers.h |