![]() NOTE: I do not have the 3ds version of devkitARM installed so I could not test it if moving the assets to pkg/ctr broke compiling but I did change the assets paths in Makefile.ctr and Makefile.ctr.salimander so it should compile. |
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.. | ||
3dsx_custom.specs | ||
3dsx_custom_crt0.s | ||
ctr_debug.h | ||
ctr_linear.cpp | ||
ctr_memory.c | ||
ctr_svchax.c | ||
ctr_system.c | ||
gpu_old.c | ||
gpu_old.h |