RetroArch/libretro-common/file
LazyBumHorse 2245af23e9 much improved handling of relative shader paths
- save texture paths in relative format as well
 - always write portable relative paths on Windows using '/' instead of '\'
 - remove an ancient piece of code that could sometimes fail loading relative paths
 - fix absolute path handling between different drives for Windows
 - integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
..
nbio We can't use RARCH_LOG and friends inside libretro-common code 2019-04-29 14:49:24 +02:00
archive_file.c file_archive_get_file_list - file_archive_walk returns boolean type, 2019-05-31 07:48:10 +02:00
archive_file_7z.c allow 7z archives to have multiple files extracted at once 2018-08-06 20:44:59 -04:00
archive_file_zlib.c We need to split up zlib headers in libretro-common to its own separate 2019-05-27 03:40:14 +02:00
config_file.c Use config_file_new_from_path_to_string entirely 2019-07-18 16:15:02 +02:00
config_file_userdata.c Merge commit 'ce9ce1d35387ef8144e53bf071396fa075bfb6c5' as 'libretro-common' 2018-05-12 17:56:34 +02:00
file_path.c much improved handling of relative shader paths 2019-07-20 18:29:46 +02:00
retro_dirent.c Revert "Revert "Cleanups"" 2019-01-16 21:01:37 +01:00