RetroArch/gfx/drivers_font
Francisco Javier Trujillo Mata bc5a99ae34 Fix available resolution options and improve scaling together with pixel perfect 2021-10-04 23:53:55 +02:00
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caca_font.c Revert "(drivers_font) Cut down on unnecessary strlen calls within a for loop" 2020-06-24 21:09:44 +02:00
ctr_font.c (3DS) Add bottom screen menu (#12470) 2021-09-03 18:14:03 +02:00
d3d10_font.c (Font drivers) Simplifications 2020-06-24 21:27:47 +02:00
d3d11_font.c (Font drivers) Simplifications 2020-06-24 21:27:47 +02:00
d3d12_font.c (Font drivers) Simplifications 2020-06-24 21:27:47 +02:00
d3d_w32_font.c Revert "(drivers_font) Cut down on unnecessary strlen calls within a for loop" 2020-06-24 21:09:44 +02:00
gdi_font.c MSVC buildfixes 2021-05-21 17:09:55 +02:00
gl1_raster_font.c (drivers_font) Cleanups 2020-06-29 22:14:15 +02:00
gl2_raster_font.c Rename gl_common.h to gl2_common.h and remove some file dependencies 2021-09-26 17:42:12 +02:00
gl3_raster_font.c Rename GL driver files + add some comments to D3D drivers - gl_core 2021-09-26 14:16:09 +02:00
metal_raster_font.m (Metal raster font) Fix severe font driver leaks 2021-08-08 00:42:56 +02:00
ps2_font.c Fix available resolution options and improve scaling together with pixel perfect 2021-10-04 23:53:55 +02:00
sixel_font.c (Sixel) Buildfixes 2020-07-09 15:07:06 +02:00
switch_font.c (libnx) Prevent some warnings 2020-07-31 10:54:57 +02:00
vga_font.c Revert "(drivers_font) Cut down on unnecessary strlen calls within a for loop" 2020-06-24 21:09:44 +02:00
vita2d_font.c Vita: wait before free texture 2021-05-27 18:41:44 +02:00
vulkan_raster_font.c Silence LGTM static code analysis warnings 2021-03-24 00:25:47 +01:00
wiiu_font.c (Wii U) Render font lines with correct spacing 2021-07-20 20:05:44 +10:00
xdk1_xfonts.c Go through utf8 to utf16 functions 2020-06-27 01:10:45 +02:00