RetroArch/ui/drivers
Eric Warmenhoven 07a03811a2 Another ios9 buildfix 2024-05-24 00:12:36 +02:00
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cocoa Another ios9 buildfix 2024-05-24 00:12:36 +02:00
qt Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (#16282) 2024-03-19 08:59:36 -07:00
ui_cocoa.h Cleanup 2021-03-08 16:35:55 +01:00
ui_cocoa.m macOS: Qt still builds, if you set QT_INSTALL directory correctly (#16527) 2024-05-14 19:51:45 -07:00
ui_cocoatouch.m iOS/tvOS: fix keyboard handling for app store builds 2024-05-22 07:25:13 -07:00
ui_qt.cpp iOS: Display app icon in app icon picker in materialui (#16520) 2024-05-12 22:52:52 -07:00
ui_qt.h Remove asserts 2023-01-09 00:51:05 +01:00
ui_win32.c iOS: Display app icon in app icon picker in materialui (#16520) 2024-05-12 22:52:52 -07:00
ui_win32.h (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
ui_win32_resource.h (WIN32) Fix native ui savestate slots (#16290) 2024-02-26 03:12:07 -08:00