RetroArch/gfx
schellingb e7c6d1df84 Fix keyboard events missing RETROKMOD_NUMLOCK or RETROKMOD_SCROLLOCK
- Add missing numlock mod to dinput
- Add missing scrolllock mod to x11
- Add missing capslock, numlock, scrolllock and meta mods to android
- Add missing scrolllock mod to sdl
- Add missing capslock, numlock, scrolllock and meta mods to switch
- Add missing numlock mod to winraw
- Add missing numlock mod to uwp
2024-06-25 08:18:29 -05:00
..
common Fix keyboard events missing RETROKMOD_NUMLOCK or RETROKMOD_SCROLLOCK 2024-06-25 08:18:29 -05:00
display_servers Fix MSVC05 compilation failure 2024-06-17 17:48:27 -05:00
drivers (Wii) Silence warning 2024-06-14 23:24:11 +02:00
drivers_context Fix C89_BUILD 2024-04-06 18:52:52 +02:00
drivers_font Remove now obsolete xdk1_xfonts.c 2023-06-15 12:59:32 +02:00
drivers_font_renderer Cleanup some unused variables 2024-04-06 20:12:15 +02:00
drivers_shader Use strlcpy when no formatting is required 2024-06-13 07:02:38 +02:00
include Update pixman-private.h (#16516) 2024-05-13 07:29:50 -07:00
video_filters Add files via upload (#15609) 2023-08-17 06:12:35 -07:00
widgets (cheevos) upgrade to rcheevos 11.2 (#16408) 2024-04-05 07:39:38 -07:00
font_driver.c Get rid of some code duplication in MaterialUI/Ozone 2023-06-16 00:48:16 +02:00
font_driver.h Get rid of some code duplication in MaterialUI/Ozone 2023-06-16 00:48:16 +02:00
gfx_animation.c Simplify gfx_animation_line_ticker_smooth 2024-06-18 09:40:20 +02:00
gfx_animation.h Header uniformity cleanups 2023-05-30 21:21:05 +02:00
gfx_display.c Merge video_coord_array.c into video_driver.c 2023-08-15 16:02:12 +02:00
gfx_display.h Header uniformity cleanups 2023-05-30 21:21:05 +02:00
gfx_thumbnail.c Do not try to fetch full name thumbnails if not set explicitly. (#16174) 2024-01-29 08:42:39 -08:00
gfx_thumbnail.h (menu_driver.c) Use flags instead of bools (#14500) 2022-10-08 22:52:18 +02:00
gfx_thumbnail_path.c Fix many warnings (#16180) 2024-01-31 09:15:14 -08:00
gfx_thumbnail_path.h Flexible thumbnail matching (#16040) 2023-12-27 02:26:46 -08:00
gfx_widgets.c gfx_widgets_draw_task_msg - get rid of one strlen 2024-05-24 04:03:45 +02:00
gfx_widgets.h Revert of AI service changes (#16428) 2024-04-12 16:17:24 -07:00
video_crt_switch.c Fix videocore + switchres compile failure (#15971) 2023-12-02 05:33:03 -08:00
video_crt_switch.h CRT: fix aspect ratio for tate games on a horizontal screen (#15378) 2023-06-14 04:42:43 +02:00
video_defines.h Slang Subframe Shaders Feature (#16209) 2024-02-09 03:12:55 -08:00
video_display_server.h Fullscreen refresh rate improvements 2024-06-17 13:29:40 -05:00
video_driver.c Fix exclusive fullscreen condition 2024-06-25 08:18:07 -05:00
video_driver.h Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (#16282) 2024-03-19 08:59:36 -07:00
video_filter.c Reduce char arrays - 2023-06-19 18:16:40 +02:00
video_filter.h Fix some linkage errors with RA MSVC 2010 2017-12-30 13:00:08 +01:00
video_shader_parse.c Get rid of some unnecessary strlcat usage 2024-06-16 15:09:31 +02:00
video_shader_parse.h Header uniformity cleanups 2023-05-30 21:21:05 +02:00
video_thread_wrapper.c Fix reinitialization of the threaded gl drivers 2024-05-26 21:32:29 +02:00
video_thread_wrapper.h Fix crash when using threaded video (#16518) 2024-05-13 07:24:51 -07:00