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ShuriZma
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RetroArch
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vfs_implementation-warning-fix
RetroArch
/
deps
/
SPIRV-Cross
/
reference
/
shaders-no-opt
/
asm
/
frag
/
only-initializer-frag-depth...
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#version 450
const
float
_3_init
=
0.5
;
void
main
(
)
{
gl_FragDepth
=
_3_init
;
}
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