RetroArch/wiiu/include/wiiu/vpad.h

193 lines
5.4 KiB
C

#pragma once
#include <wiiu/types.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef enum VPADButtonBits {
VPAD_BUTTON_SYNC_BIT = 0,
VPAD_BUTTON_HOME_BIT = 1,
VPAD_BUTTON_MINUS_BIT = 2,
VPAD_BUTTON_PLUS_BIT = 3,
VPAD_BUTTON_R_BIT = 4,
VPAD_BUTTON_L_BIT = 5,
VPAD_BUTTON_ZR_BIT = 6,
VPAD_BUTTON_ZL_BIT = 7,
VPAD_BUTTON_DOWN_BIT = 8,
VPAD_BUTTON_UP_BIT = 9,
VPAD_BUTTON_RIGHT_BIT = 10,
VPAD_BUTTON_LEFT_BIT = 11,
VPAD_BUTTON_Y_BIT = 12,
VPAD_BUTTON_X_BIT = 13,
VPAD_BUTTON_B_BIT = 14,
VPAD_BUTTON_A_BIT = 15,
VPAD_BUTTON_TV_BIT = 16,
VPAD_BUTTON_STICK_R_BIT = 17,
VPAD_BUTTON_STICK_L_BIT = 18,
VPAD_BUTTON_TOUCH_BIT = 19,
VPAD_BUTTON_UNUSED1_BIT = 20,
VPAD_BUTTON_UNUSED2_BIT = 21,
VPAD_BUTTON_UNUSED3_BIT = 22,
VPAD_STICK_R_EMULATION_DOWN_BIT = 23,
VPAD_STICK_R_EMULATION_UP_BIT = 24,
VPAD_STICK_R_EMULATION_RIGHT_BIT = 25,
VPAD_STICK_R_EMULATION_LEFT_BIT = 26,
VPAD_STICK_L_EMULATION_DOWN_BIT = 27,
VPAD_STICK_L_EMULATION_UP_BIT = 28,
VPAD_STICK_L_EMULATION_RIGHT_BIT = 29,
VPAD_STICK_L_EMULATION_LEFT_BIT = 30,
} VPADButtonBits;
typedef enum VPADButtons
{
VPAD_BUTTON_SYNC = 0x00000001,
VPAD_BUTTON_HOME = 0x00000002,
VPAD_BUTTON_MINUS = 0x00000004,
VPAD_BUTTON_PLUS = 0x00000008,
VPAD_BUTTON_R = 0x00000010,
VPAD_BUTTON_L = 0x00000020,
VPAD_BUTTON_ZR = 0x00000040,
VPAD_BUTTON_ZL = 0x00000080,
VPAD_BUTTON_DOWN = 0x00000100,
VPAD_BUTTON_UP = 0x00000200,
VPAD_BUTTON_RIGHT = 0x00000400,
VPAD_BUTTON_LEFT = 0x00000800,
VPAD_BUTTON_Y = 0x00001000,
VPAD_BUTTON_X = 0x00002000,
VPAD_BUTTON_B = 0x00004000,
VPAD_BUTTON_A = 0x00008000,
VPAD_BUTTON_TV = 0x00010000,
VPAD_BUTTON_STICK_R = 0x00020000,
VPAD_BUTTON_STICK_L = 0x00040000,
VPAD_BUTTON_TOUCH = 0x00080000,
VPAD_BUTTON_UNUSED1 = 0x00100000,
VPAD_BUTTON_UNUSED2 = 0x00200000,
VPAD_BUTTON_UNUSED3 = 0x00400000,
VPAD_STICK_R_EMULATION_DOWN = 0x00800000,
VPAD_STICK_R_EMULATION_UP = 0x01000000,
VPAD_STICK_R_EMULATION_RIGHT = 0x02000000,
VPAD_STICK_R_EMULATION_LEFT = 0x04000000,
VPAD_STICK_L_EMULATION_DOWN = 0x08000000,
VPAD_STICK_L_EMULATION_UP = 0x10000000,
VPAD_STICK_L_EMULATION_RIGHT = 0x20000000,
VPAD_STICK_L_EMULATION_LEFT = 0x40000000,
} VPADButtons;
#define VPAD_MASK_EMULATED_STICKS (VPAD_STICK_R_EMULATION_LEFT | \
VPAD_STICK_R_EMULATION_RIGHT | \
VPAD_STICK_R_EMULATION_UP | \
VPAD_STICK_R_EMULATION_DOWN | \
VPAD_STICK_L_EMULATION_LEFT | \
VPAD_STICK_L_EMULATION_RIGHT | \
VPAD_STICK_L_EMULATION_UP | \
VPAD_STICK_L_EMULATION_DOWN)
#define VPAD_MASK_BUTTONS ~VPAD_MASK_EMULATED_STICKS
typedef enum VPADTouchPadValidity
{
/*! Both X and Y touchpad positions are accurate */
VPAD_VALID = 0x0,
/*! X position is inaccurate */
VPAD_INVALID_X = 0x1,
/*! Y position is inaccurate */
VPAD_INVALID_Y = 0x2,
} VPADTouchPadValidity;
typedef enum VPADReadError
{
VPAD_READ_SUCCESS = 0,
VPAD_READ_NO_SAMPLES = -1,
VPAD_READ_INVALID_CONTROLLER = -2,
} VPADReadError;
typedef enum VPADChan
{
VPAD_CHAN_0 = 0,
} VPADChan;
typedef struct VPADVec2D
{
float x;
float y;
}VPADVec2D;
typedef struct VPADVec3D
{
float x;
float y;
float z;
}VPADVec3D;
typedef struct VPADTouchData
{
uint16_t x;
uint16_t y;
uint16_t touched;
uint16_t validity;
}VPADTouchData;
typedef struct VPADAccStatus
{
float unk1;
float unk2;
float unk3;
float unk4;
float unk5;
VPADVec2D vertical;
}VPADAccStatus;
typedef struct VPADGyroStatus
{
float unk1;
float unk2;
float unk3;
float unk4;
float unk5;
float unk6;
}VPADGyroStatus;
typedef struct VPADStatus
{
uint32_t hold;
uint32_t trigger;
uint32_t release;
VPADVec2D leftStick;
VPADVec2D rightStick;
VPADAccStatus accelorometer;
VPADGyroStatus gyro;
uint16_t __unknown0;
/*! Current touch position on DRC */
VPADTouchData tpNormal;
/*! Filtered touch position, first level of smoothing */
VPADTouchData tpFiltered1;
/*! Filtered touch position, second level of smoothing */
VPADTouchData tpFiltered2;
uint32_t __unknown1[0xA];
VPADVec3D mag;
uint8_t slideVolume;
uint8_t battery;
uint8_t micStatus;
uint8_t slideVolumeEx;
uint32_t __unknown2[0x2];
}VPADStatus;
/*! Deprecated */
void VPADInit();
int32_t VPADRead(uint32_t chan, VPADStatus *buffers, uint32_t count, VPADReadError *error);
void VPADGetTPCalibratedPoint(uint32_t chan, VPADTouchData *calibratedData, VPADTouchData *uncalibratedData);
#ifdef __cplusplus
}
#endif