RetroArch/network
Alex Kiraly 0b05b1e3f4
Fix CloudSync on Windows, enable by default (#16475)
* Make paths portable for CloudSync when building manifest

* Enable CloudSync on Windows builds

* Fix "fetech server file" - Forgot to commit this, oops!

* Fix definition conflict with gzguts.h

* "Enable Cloud Sync for Windows UWP builds"

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Co-authored-by: WindowsDEV <WindowsDEV@WindowsDEV-VM.lan>
2024-11-25 09:47:27 -08:00
..
cloud_sync Revert "(pt. 2) static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:05 +01:00
drivers_wifi Fix typos (#17068) 2024-10-01 17:36:33 -07:00
netplay Revert "(pt. 2) static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:05 +01:00
cloud_sync_driver.c Fix CloudSync on Windows, enable by default (#16475) 2024-11-25 09:47:27 -08:00
cloud_sync_driver.h Fix CloudSync on Windows, enable by default (#16475) 2024-11-25 09:47:27 -08:00
discord.c Revert "(pt. 2) static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:05 +01:00
discord.h (steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
natt.c Replace more strlcat calls 2023-07-16 18:07:49 +02:00
natt.h Removed credits - requested by author 2022-11-01 21:40:13 +01:00
net_http_special.c Add TODO/FIXME comments 2020-06-04 14:09:45 +02:00
net_http_special.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
net_logger.c (Network) Add getnameinfo_retro (#14278) 2022-08-04 13:22:49 +02:00
presence.c (steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
presence.h (steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
wifi_driver.c Revert "static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:13 +01:00
wifi_driver.h Header uniformity cleanups 2023-05-30 21:21:05 +02:00