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ctr_shaders
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[3DS] Allow sideways screen rotation
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2020-10-27 21:13:19 -07:00 |
d3d_shaders
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Added support for HDR shaders - if we detect a shader that uses SLANG_FORMAT_A2B10G10R10_UNORM_PACK32 or SLANG_FORMAT_R16G16B16A16_SFLOAT as the format for the last render target in the shader chain AND hdr is switched on then this disables the internal HDR shader and allows the shader chain to define an inverse tonemapper and hdr10 shader. The first use of this is for my hdr shader crt\crt-sony-pvm-4k-hdr.slangp - submitted seperately (#13390)
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2021-12-22 02:17:17 +01:00 |
gl_shaders
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[VITA] Add support for Vita GLES2 (PIGLET)
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2021-01-06 19:14:30 +01:00 |
gx2_shaders
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WIIU: Clean up a bunch of compiler warnings
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2021-09-25 13:25:39 -07:00 |
rsx_shaders
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[PSL1GHT] Add RSX graphics support for ps3
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2022-03-27 18:03:30 +02:00 |
vulkan_shaders
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Added HDR support to Vulkan driver (#13456)
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2022-01-08 13:22:34 +01:00 |
caca_gfx.c
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
ctr_gfx.c
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Use more runloop flags
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2022-10-10 08:59:27 +02:00 |
ctr_gu.h
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[3DS] Update to libctru 2.0
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2020-08-26 19:08:12 -07:00 |
d3d8.c
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(Video) use flags for FBO passes, GL2 renderchain, etc
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2022-10-26 21:21:21 +02:00 |
d3d9_renderchain.h
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(Video) use flags for FBO passes, GL2 renderchain, etc
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2022-10-26 21:21:21 +02:00 |
d3d9cg.c
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Get rid of d3d9_suppress_screensaver in d3d9_common.c
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2022-05-17 14:21:22 +02:00 |
d3d9hlsl.c
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Some CXX_BUILD fixes
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2022-08-05 17:40:06 +02:00 |
d3d10.c
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(D3D10) Turn boolean variables into flags
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2022-11-02 23:19:41 +01:00 |
d3d11.c
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Style nits:
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2022-11-27 10:23:12 +01:00 |
d3d12.c
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Style nits:
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2022-11-27 10:23:12 +01:00 |
dispmanx_gfx.c
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
drm_gfx.c
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Don't include errno.h in files that don't justify its use
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2022-08-25 05:19:30 +02:00 |
drm_pixformats.h
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Seems to come from here - add license text to it -
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2016-07-04 15:05:50 +02:00 |
exynos_gfx.c
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Don't do implicit memsets for struct timespec - always has only
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2022-09-02 23:47:58 +02:00 |
fpga_gfx.c
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(FPGA Gfx) get rid of unused viewport_info/read_viewport functions
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2022-07-05 18:02:52 +02:00 |
gdi_gfx.c
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(Win32) Create g_win32_flags - reduce amount of global booleans kept
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2022-10-26 17:31:42 +02:00 |
gl1.c
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Replace some trivial strlcat usage - use return value of preceding
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2022-08-04 03:45:09 +02:00 |
gl2.c
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(Video) use flags for FBO passes, GL2 renderchain, etc
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2022-10-26 21:21:21 +02:00 |
gl3.c
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Replace some trivial strlcat usage - use return value of preceding
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2022-08-04 03:45:09 +02:00 |
gx2_gfx.c
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(Video) use flags for FBO passes, GL2 renderchain, etc
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2022-10-26 21:21:21 +02:00 |
gx_gfx.c
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Cleanups/warnings
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2022-03-07 19:32:01 +01:00 |
gx_gfx_vi_encoder.c
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Move defines files over to libretro-common
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2021-05-18 22:15:04 +02:00 |
metal.m
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
network_gfx.c
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Fix #14460 - ./configure --enable-network_video option fails to build
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2022-10-02 22:33:09 +02:00 |
oga_gfx.c
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oga_gfx: fix messages from not disappearing
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2021-03-01 19:25:54 -05:00 |
omap_gfx.c
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
ps2_gfx.c
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[PS2] Improve Compilation (#13359)
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2021-12-15 19:01:56 +01:00 |
psp1_gfx.c
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
psp1_gfx.h
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
rsx_gfx.c
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(Runloop) Turn some boolean variables into flags
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2022-10-10 04:37:17 +02:00 |
sdl2_gfx.c
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Add OpenDingux Beta support
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2021-03-25 16:19:42 +00:00 |
sdl_dingux_gfx.c
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(input_driver.c) Turn bunch of functions static that are never accessed outside
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2022-11-23 19:14:24 +01:00 |
sdl_gfx.c
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(sdl_gfx.c) Style nits
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2022-11-26 21:06:55 +01:00 |
sdl_rs90_gfx.c
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(input_driver.c) Turn bunch of functions static that are never accessed outside
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2022-11-23 19:14:24 +01:00 |
sixel_gfx.c
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Adding to get_video_output_size 2 parameters for additional info
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2021-10-04 23:53:55 +02:00 |
sunxi_gfx.c
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
switch_gfx.c
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
switch_nx_gfx.c
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Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
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2021-09-03 06:15:25 +02:00 |
vg.c
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Logging cleanups (#13320)
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2021-12-04 14:21:12 +01:00 |
vga_gfx.c
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(Platform drivers) Cleanups - get rid of unnecessary logs
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2022-07-08 22:10:53 +02:00 |
vita2d_gfx.c
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- Turn rotation arrows static where possible
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2022-07-04 15:28:54 +02:00 |
vulkan.c
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Vulkan: Fix HDR inverse tonemapping. (#14587)
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2022-11-04 00:50:19 +01:00 |
xenon360_gfx.c
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Cleanups
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2020-08-03 16:33:54 +02:00 |
xshm_gfx.c
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(CodeQL) Only use 'cpp' language
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2022-09-05 18:26:08 +02:00 |
xvideo.c
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(CodeQL) Only use 'cpp' language
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2022-09-05 18:26:08 +02:00 |