RetroArch/deps/switchres/display.h

163 lines
5.8 KiB
C++

/**************************************************************
display.h - Display manager
---------------------------------------------------------
Switchres Modeline generation engine for emulation
License GPL-2.0+
Copyright 2010-2021 Chris Kennedy, Antonio Giner,
Alexandre Wodarczyk, Gil Delescluse
**************************************************************/
#ifndef __DISPLAY_H__
#define __DISPLAY_H__
#include <vector>
#include "modeline.h"
#include "custom_video.h"
typedef struct display_settings
{
char screen[32];
char api[32];
bool modeline_generation;
bool lock_unsupported_modes;
bool lock_system_modes;
bool refresh_dont_care;
bool keep_changes;
char monitor[32];
char crt_range[MAX_RANGES][256];
char lcd_range[256];
char user_modeline[256];
modeline user_mode;
generator_settings gs;
custom_video_settings vs;
} display_settings;
class display_manager
{
public:
display_manager() {};
virtual ~display_manager()
{
if (!m_ds.keep_changes) restore_modes();
if (m_factory) delete m_factory;
};
display_manager *make(display_settings *ds);
void parse_options();
virtual bool init();
virtual int caps();
// getters
custom_video *factory() const { return m_factory; }
custom_video *video() const { return m_video; }
modeline user_mode() const { return m_user_mode; }
modeline *best_mode() const { return m_best_mode; }
modeline *current_mode() const { return m_current_mode; }
int index() const { return m_index; }
bool desktop_is_rotated() const { return m_desktop_is_rotated; }
// getters (display manager)
const char *set_monitor() { return (const char*) &m_ds.monitor; }
const char *user_modeline() { return (const char*) &m_ds.user_modeline; }
const char *crt_range(int i) { return (const char*) &m_ds.crt_range[i]; }
const char *lcd_range() { return (const char*) &m_ds.lcd_range; }
const char *screen() { return (const char*) &m_ds.screen; }
const char *api() { return (const char*) &m_ds.api; }
bool modeline_generation() { return m_ds.modeline_generation; }
bool lock_unsupported_modes() { return m_ds.lock_unsupported_modes; }
bool lock_system_modes() { return m_ds.lock_system_modes; }
bool refresh_dont_care() { return m_ds.refresh_dont_care; }
bool keep_changes() { return m_ds.keep_changes; }
// getters (modeline generator)
bool interlace() { return m_ds.gs.interlace; }
bool doublescan() { return m_ds.gs.doublescan; }
double dotclock_min() { return m_ds.gs.pclock_min; }
double refresh_tolerance() { return m_ds.gs.refresh_tolerance; }
int super_width() { return m_ds.gs.super_width; }
bool rotation() { return m_ds.gs.rotation; }
double monitor_aspect() { return m_ds.gs.monitor_aspect; }
int v_shift_correct() { return m_ds.gs.v_shift_correct; }
int pixel_precision() { return m_ds.gs.pixel_precision; }
int interlace_force_even() { return m_ds.gs.interlace_force_even; }
// getters (modeline result)
bool got_mode() { return (m_best_mode != nullptr); }
int width() { return m_best_mode != nullptr? m_best_mode->width : 0; }
int height() { return m_best_mode != nullptr? m_best_mode->height : 0; }
int refresh() { return m_best_mode != nullptr? m_best_mode->refresh : 0; }
double v_freq() { return m_best_mode != nullptr? m_best_mode->vfreq : 0; }
double h_freq() { return m_best_mode != nullptr? m_best_mode->hfreq : 0; }
int x_scale() { return m_best_mode != nullptr? m_best_mode->result.x_scale : 0; }
int y_scale() { return m_best_mode != nullptr? m_best_mode->result.y_scale : 0; }
int v_scale() { return m_best_mode != nullptr? m_best_mode->result.v_scale : 0; }
bool is_interlaced() { return m_best_mode != nullptr? m_best_mode->interlace : false; }
bool is_doublescanned() { return m_best_mode != nullptr? m_best_mode->doublescan : false; }
bool is_stretched() { return m_best_mode != nullptr? m_best_mode->result.weight & R_RES_STRETCH : false; }
bool is_refresh_off() { return m_best_mode != nullptr? m_best_mode->result.weight & R_V_FREQ_OFF : false; }
bool is_switching_required() { return m_switching_required; }
bool is_mode_updated() { return m_best_mode != nullptr? m_best_mode->type & MODE_UPDATE : false; }
bool is_mode_new() { return m_best_mode != nullptr? m_best_mode->type & MODE_ADD : false; }
// setters
void set_factory(custom_video *factory) { m_factory = factory; }
void set_custom_video(custom_video *video) { m_video = video; }
void set_user_mode(modeline *mode) { m_user_mode = *mode; filter_modes(); }
void set_current_mode(modeline *mode) { m_current_mode = mode; }
void set_index(int index) { m_index = index; }
void set_desktop_is_rotated(bool value) { m_desktop_is_rotated = value; }
void set_rotation(bool value) { m_ds.gs.rotation = value; }
void set_monitor_aspect(float aspect) { m_ds.gs.monitor_aspect = aspect; }
void set_v_shift_correct(int value) { m_ds.gs.v_shift_correct = value; }
void set_pixel_precision(int value) { m_ds.gs.pixel_precision = value; }
// options
display_settings m_ds = {};
// mode setting interface
modeline *get_mode(int width, int height, float refresh, bool interlaced);
bool add_mode(modeline *mode);
bool delete_mode(modeline *mode);
bool update_mode(modeline *mode);
virtual bool set_mode(modeline *);
void log_mode(modeline *mode);
// mode list handling
bool filter_modes();
bool restore_modes();
bool flush_modes();
bool auto_specs();
// mode list
std::vector<modeline> video_modes = {};
std::vector<modeline> backup_modes = {};
modeline desktop_mode = {};
// monitor preset
monitor_range range[MAX_RANGES];
private:
// custom video backend
custom_video *m_factory = 0;
custom_video *m_video = 0;
modeline m_user_mode = {};
modeline *m_best_mode = 0;
modeline *m_current_mode = 0;
int m_index = 0;
bool m_desktop_is_rotated = 0;
bool m_switching_required = 0;
};
#endif