RetroArch/gfx/common/gl3_defines.h

60 lines
1.9 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2019 - Hans-Kristian Arntzen
* copyright (c) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GL3_DEFINES_H
#define __GL3_DEFINES_H
#include <boolean.h>
#include <string.h>
#include <libretro.h>
#include <retro_common_api.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../video_driver.h"
#include "../drivers_shader/shader_gl3.h"
RETRO_BEGIN_DECLS
#define GL_CORE_NUM_TEXTURES 4
#define GL_CORE_NUM_PBOS 4
#define GL_CORE_NUM_VBOS 256
#define GL_CORE_NUM_FENCES 8
enum gl3_flags
{
GL3_FLAG_PBO_READBACK_ENABLE = (1 << 0),
GL3_FLAG_HW_RENDER_BOTTOM_LEFT = (1 << 1),
GL3_FLAG_HW_RENDER_ENABLE = (1 << 2),
GL3_FLAG_USE_SHARED_CONTEXT = (1 << 3),
GL3_FLAG_OVERLAY_ENABLE = (1 << 4),
GL3_FLAG_OVERLAY_FULLSCREEN = (1 << 5),
GL3_FLAG_MENU_TEXTURE_ENABLE = (1 << 6),
GL3_FLAG_MENU_TEXTURE_FULLSCREEN= (1 << 7),
GL3_FLAG_VSYNC = (1 << 8),
GL3_FLAG_FULLSCREEN = (1 << 9),
GL3_FLAG_QUITTING = (1 << 10),
GL3_FLAG_SHOULD_RESIZE = (1 << 11),
GL3_FLAG_KEEP_ASPECT = (1 << 12),
GL3_FLAG_FRAME_DUPE_LOCK = (1 << 13)
};
RETRO_END_DECLS
#endif