RetroArch/deps/SPIRV-Cross/shaders-msl-no-opt/asm/tesc/copy-tess-level-tri.asm.tesc

83 lines
4.0 KiB
GLSL

; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 10
; Bound: 43
; Schema: 0
OpCapability Tessellation
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint TessellationControl %main "main" %gl_TessLevelInner %gl_TessLevelOuter %gl_out %gl_InvocationID
OpExecutionMode %main OutputVertices 1
OpExecutionMode %main Triangles
OpSource GLSL 450
OpName %main "main"
OpName %gl_TessLevelInner "gl_TessLevelInner"
OpName %gl_TessLevelOuter "gl_TessLevelOuter"
OpName %inner "inner"
OpName %outer "outer"
OpName %gl_PerVertex "gl_PerVertex"
OpMemberName %gl_PerVertex 0 "gl_Position"
OpMemberName %gl_PerVertex 1 "gl_PointSize"
OpMemberName %gl_PerVertex 2 "gl_ClipDistance"
OpMemberName %gl_PerVertex 3 "gl_CullDistance"
OpName %gl_out "gl_out"
OpName %gl_InvocationID "gl_InvocationID"
OpDecorate %gl_TessLevelInner Patch
OpDecorate %gl_TessLevelInner BuiltIn TessLevelInner
OpDecorate %gl_TessLevelOuter Patch
OpDecorate %gl_TessLevelOuter BuiltIn TessLevelOuter
OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize
OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance
OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance
OpDecorate %gl_PerVertex Block
OpDecorate %gl_InvocationID BuiltIn InvocationId
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_float_uint_2 = OpTypeArray %float %uint_2
%_ptr_Output__arr_float_uint_2 = OpTypePointer Output %_arr_float_uint_2
%gl_TessLevelInner = OpVariable %_ptr_Output__arr_float_uint_2 Output
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%14 = OpConstantComposite %_arr_float_uint_2 %float_1 %float_2
%uint_4 = OpConstant %uint 4
%_arr_float_uint_4 = OpTypeArray %float %uint_4
%_ptr_Output__arr_float_uint_4 = OpTypePointer Output %_arr_float_uint_4
%gl_TessLevelOuter = OpVariable %_ptr_Output__arr_float_uint_4 Output
%float_3 = OpConstant %float 3
%float_4 = OpConstant %float 4
%21 = OpConstantComposite %_arr_float_uint_4 %float_1 %float_2 %float_3 %float_4
%_ptr_Function__arr_float_uint_2 = OpTypePointer Function %_arr_float_uint_2
%_ptr_Function__arr_float_uint_4 = OpTypePointer Function %_arr_float_uint_4
%v4float = OpTypeVector %float 4
%uint_1 = OpConstant %uint 1
%_arr_float_uint_1 = OpTypeArray %float %uint_1
%gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1
%_arr_gl_PerVertex_uint_1 = OpTypeArray %gl_PerVertex %uint_1
%_ptr_Output__arr_gl_PerVertex_uint_1 = OpTypePointer Output %_arr_gl_PerVertex_uint_1
%gl_out = OpVariable %_ptr_Output__arr_gl_PerVertex_uint_1 Output
%int = OpTypeInt 32 1
%_ptr_Input_int = OpTypePointer Input %int
%gl_InvocationID = OpVariable %_ptr_Input_int Input
%int_0 = OpConstant %int 0
%40 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%main = OpFunction %void None %3
%5 = OpLabel
%inner = OpVariable %_ptr_Function__arr_float_uint_2 Function
%outer = OpVariable %_ptr_Function__arr_float_uint_4 Function
OpStore %gl_TessLevelInner %14
OpStore %gl_TessLevelOuter %21
%24 = OpLoad %_arr_float_uint_2 %gl_TessLevelInner
OpStore %inner %24
%27 = OpLoad %_arr_float_uint_4 %gl_TessLevelOuter
OpStore %outer %27
%38 = OpLoad %int %gl_InvocationID
%42 = OpAccessChain %_ptr_Output_v4float %gl_out %38 %int_0
OpStore %42 %40
OpReturn
OpFunctionEnd