#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct SSBOScalar
{
float3 a;
float3x3 b;
float3x3 c;
};
kernel void main0(device SSBOScalar& _4 [[buffer(0)]])
float3x3 _20 = transpose(_4.b);
_4.b = _4.c;
_4.a = _20 * _4.a;
}