#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 _GLF_color [[color(0)]];
};
fragment main0_out main0()
main0_out out = {};
float4 _13 = modf(float4(1.0, 0.0, 0.0, 1.0), out._GLF_color);
return out;
}