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ShuriZma
/
RetroArch
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https://github.com/libretro/RetroArch.git
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libretro-common-docs-midi-interface
RetroArch
/
deps
/
SPIRV-Cross
/
reference
/
opt
/
shaders
/
asm
/
frag
/
default-member-names.asm.frag
12 lines
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GLSL
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#version 450
float
_49
;
layout
(
location
=
0
)
out
vec4
_3
;
void
main
(
)
{
_3
=
vec4
(
_49
)
;
}
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