/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __GL2_RENDER_CHAIN_H #define __GL2_RENDER_CHAIN_H #include #include #include "../video_driver.h" #include "../video_shader_parse.h" RETRO_BEGIN_DECLS bool gl2_renderchain_add_lut(const struct video_shader *shader, unsigned i, void *textures_lut); void gl2_renderchain_deinit_fbo(void *data); void context_bind_hw_render(bool enable); RETRO_END_DECLS #endif